101. | Best Assets in the Unreal Marketplace for Film and Virtual Production | 18:19 | |
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102. | Unreal Engine 5 Demo Game Artist Analysis (Things others have not mentioned) | 18:12 | |
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103. | Short Film Vlog 2 Lighting the Hangar in Unreal Engine 5.4 | 18:07 | Vlog |
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104. | Explaining Texture Sets for Characters Tutorial | 18:05 | Tutorial |
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105. | Customizing Metahumans (EP1): Wrapping the Topology (Faceform Wrap) | 18:00 | Vlog |
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106. | How to get Cinematic Mist in Unreal Engine 5 | 17:59 | Guide |
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107. | Fortnite Creative 2.0 UEFN Testing the Limits | 17:59 | | Fortnite
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108. | Unreal Engine 4: Dynamic Realistic Interior Lighting for Beginners | 17:36 | |
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109. | Quixel Tutorial for Beginners: Texturing Megascan Assets in Mixer 2020 | 17:33 | Tutorial |
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110. | How To Customize the NEW Quixel Materials in Unreal Engine 4 | 17:29 | Tutorial |
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111. | Reacting to One of the Best Unreal Engine Short Films | 17:27 | |
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112. | Retopologyzing a Head in 3Ds Max 2019 Tutorial Part III | 17:25 | Vlog |
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113. | Making a Short Film in Unreal Engine 5.1 Lighting Ep.1 | 17:21 | |
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114. | Character Modeling Timelapse for Ember Vein | 17:19 | |
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115. | Metahuman Creator First Look | 17:16 | |
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116. | Unreal Engine 5.1 Update: Constrains for Beginners | 17:11 | Vlog |
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117. | Marmoset Toolbag 3.04 Lighting Environments with Emissive Maps | 17:00 | |
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118. | Rokoko SmartGloves Review (Coil Pro Thoughts) | 16:56 | Review |
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119. | The Best Sky and Weather System for Unreal Engine 4.26 | 16:55 | |
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120. | Getting a Job as a Game Artist in 2023 | 16:50 | |
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121. | Quixel Mixer Tutorial: How to Use Noise to Create a Destroyed Wall | 16:40 | Tutorial |
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122. | How to Setup Facial Motion Capture Animation inside Unreal Engine 4 with Metahuman | 16:20 | |
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123. | BIGGEST Asset Sale of 2023 Black Friday for Unreal Engine 5 | 16:10 | |
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124. | Free Mocap Animations to use in Unreal Engine 5.2 | 16:05 | |
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125. | Quixel Bridge Tutorial: How to Bring Assets into Unreal Engine 4.25 | 16:05 | Tutorial |
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126. | Making a Short Film in Unreal Engine 5.1 Lighting the Station Ep.2 | 16:01 | |
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127. | Ember Vein: Character Breakdown Ep. 2 | 15:58 | |
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128. | Adding Props and Animating a Custom Metahuman in Unreal Engine 5 | 15:55 | |
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129. | Line 6 DT25 Review + Sound Test | 15:51 | Review |
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130. | Dollar Mocap Best Motion Capture Without Suit One Camera for UE5.3 | 15:45 | |
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131. | Replikant a great Vtubing App with extra Goodies | 15:41 | |
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132. | Best AI Gen 3D Models with Rodin | 15:38 | |
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133. | How to Create a Stylized Rock Material in Quixel Mixer | 15:34 | Tutorial |
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134. | Quixel Megascan Plugin Update: Displacement, Puddles and 3D Asset Blending in UE4 | 15:31 | Vlog |
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135. | The Talisman Sample Project for #uefn #unrealengine | 15:21 | |
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136. | Quixel Tutorial for Beginners: How to Use Decals and Liquids in Mixer 2020 | 15:17 | Tutorial |
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137. | Metahuman Full Head and Body Customization in Unreal Engine 5.2 | 15:15 | |
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138. | Marmoset Toolbag 3.04 Underwater Environment Tutorial (Part 3) | 15:00 | Tutorial |
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139. | Best Sky Asset: Sky Creator Plugin for Unreal Engine 5.3 | 14:52 | |
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140. | Marmoset Toolbag 3.04 Materials (Unreal Engine 4) | 14:51 | |
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141. | How to Sculpt Terrain with Displacement in Unreal Engine 5 | 14:51 | Tutorial |
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142. | Runtime Virtual Texture (RVT) Blending with a Megascan Landscape in Unreal Engine 4 | 14:50 | |
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143. | Quick Lighting in Vray and 3Ds Max Tutorial (HDRI, Emissive) | 14:50 | Tutorial |
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144. | How to Use the NEW Quixel Blueprints in Unreal Engine 4 | 14:50 | |
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145. | Marmoset Toolbag 3.04 Baking a Stylized Asset | 14:45 | |
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146. | Ember Vein: Character Break Down Ep.1 | 14:35 | |
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147. | Assassin's Creed Unity As Immersive as Possible EP1 (PC) | 14:33 | | Assassin's Creed Unity
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148. | Ultimate Guide to Motion Capture Suits and Hardware | 14:19 | |
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149. | Random Flow Best Add on for Sci Fi in Blender | 13:59 | |
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150. | Marketplace Assets for Cinematics in Unreal Engine 5 (April Sale) | 13:55 | |
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151. | How to use Displacement in Unreal Engine 5 | 13:51 | |
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152. | Getting a Job as a Beginner 3D/VFX Artist | 13:51 | |
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153. | Unreal Engine 4 Coming Home Cinematic Breakdown Part II | 13:44 | Tutorial |
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154. | Lighting Interiors with Particle FXs in Unreal Engine 5.1 | 13:42 | |
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155. | Best Custom Clothing system for Metahumans (Udrapper) | 13:41 | |
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156. | Quixel Tutorial: Realistic Foliage and Trees in Unreal Engine with Megascans | 13:38 | Tutorial |
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157. | Rendering a Turntable in Marmoset Toolbag | 13:37 | |
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158. | Portfolio Presentation: Initial Work | 13:35 | |
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159. | Quixel Tutorial: How to use Megascan Decals for Beginners | 13:14 | Tutorial |
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160. | Creating Interesting Emissive Maps in Substance Painter | 13:14 | |
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161. | Quixel Tutorial: How to Use Spline Component with Quixel Megascans in Unreal Engine 4 | 13:09 | Tutorial |
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162. | How I Got Out of Minimum Wage (for Artists) | 13:00 | |
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163. | Unwrapping a Non-Human Head 3Ds Max 2019 Tutorial | 12:57 | Tutorial |
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164. | Quixel Megascan Plugin Update Fixes for Unreal Engine 4 | 12:43 | Vlog |
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165. | How I Setup Rokoko and Perception Neuron in UE 5.3 | 12:38 | |
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166. | Tips for Starting as a 3D Artist for Games in 2020 | 12:34 | |
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167. | Game Dev Talks About the Gaming Industry in 2019 | 12:33 | |
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168. | Quixel Tutorial Beginner: Surface Megascans as Landscape in Unreal Engine | 12:31 | Tutorial |
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169. | Marmoset Toolbag 3.04 Underwater Environment Tutorial (Part 2) | 12:30 | Tutorial |
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170. | Will AI Take our Jobs in the Industry? | 12:03 | |
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171. | Baking Character Maps in Marmoset Toolbag Tutorial Part II | 11:58 | Tutorial |
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172. | Get Realistic Lighting in Unreal Engine 5 by Changing Bloom | 11:51 | |
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173. | Custom Stylized Character in UE 5.2 (feat. Metahuman Animator) | 11:42 | |
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174. | Stylized Texture in Substance Painter 2018 (Part 2) | 11:40 | |
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175. | Baked Global illumination in Unity Tutorial | 11:38 | |
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176. | How to Use Weighted Normals (medium poly) in 3Ds Max Tutorial | 11:35 | Tutorial |
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177. | Nokia Lumia 800 update to WP 7.8 Tutorial | 11:31 | Tutorial |
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178. | Quixel Mixer Tutorial: How to Use Decals to Create a Destroyed Texture | 11:29 | Tutorial |
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179. | Controversial Opinion: You Should Work for Free | 11:21 | |
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180. | Best Android App to Scan your Face Into a Metahuman for UE 5.2 | 11:20 | |
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181. | Quixel Medieval Map Updated for Unreal Engine 5.3 (& some tips) | 11:02 | Vlog |
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182. | What Can We Learn From: Assassin's Creed Valhalla | 11:00 | | Assassin's Creed: Valhalla
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183. | Stylized Texture in Substance Painter 2018 (Part 1) | 11:00 | |
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184. | 4 Lessons from Making a Short Film in Unreal Engine 5 by Myself | 10:59 | |
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185. | Why I am Quiting Metahumans | 10:51 | |
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186. | Decay Asset Pack by Meshingun Studios for Unreal Engine 5 | 10:49 | |
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187. | Unreal Engine 4 Coming Home Cinematic Breakdown Part I | 10:49 | Tutorial |
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188. | MR3D-Dev 10k Subs Special!!! | 10:48 | |
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189. | Samsung Galaxy Note 2 Vs HTC One X At&t | 10:45 | |
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190. | Mocap with a Custom Metahuman and Facial Animation | 10:41 | |
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191. | Response to FlippedNormal's You're Not As Good As You Think | 10:33 | |
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192. | New Quixel Mixer 2021 First Impressions | 10:31 | |
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193. | Unrecord indie game, Unreal Dev Impressions | 10:21 | |
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194. | Working Outside of the Gaming Industry | 10:19 | |
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195. | Unreal Engine 4: How to Quickly Blend Megascan Assets with the Landscape | 10:18 | Tutorial |
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196. | How to Create Mega Assemblies for Realistic Landscapes in UE5 | 10:17 | Tutorial |
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197. | How to use Displacement in Unreal Engine 5.2 | 10:14 | Tutorial |
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198. | The Mars Incident (Unreal Engine 5 Short Film) | 10:13 | |
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199. | Unreal Marketplace Dec 2022 Sale: Recommended Creators | 10:10 | |
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200. | Animating Lights (Emissive Maps) in Marmoset Toolbag 3.05 [TUTORIAL] | 10:10 | Tutorial |
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