| 1. | Poke runs in blindly again | 0 | |
|
| 2. | Poke misses the gap | 0 | | Spelunky 2
|
| 3. | Poke gets thrown away once more | 0 | |
|
| 4. | Poke almost pulls off the plan | 0 | |
|
| 5. | Poke uploads a few hours late | 0 | |
|
| 6. | Poke steals a gun once again | 0 | | Spelunky 2
|
| 7. | Poke just has a bad run | 0 | |
|
| 8. | Poke beep bops with another boss | 0 | |
|
| 9. | Poke underestimates heights | 0 | |
|
| 10. | Poke gets absolutely spiked | 0 | |
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| 11. | Poke has a really rough ending | 0 | |
|
| 12. | Poke gets hit and run | 0 | |
|
| 13. | Poke gets stoned | 0 | |
|
| 14. | Poke falls into flame | 0 | | Spelunky 2
|
| 15. | Poke misses more ledges | 0 | |
|
| 16. | Poke gets beat by a single creature | 0 | |
|
| 17. | Poke gets stabbed vertically | 0 | |
|
| 18. | Poke tries to take down an airship | 0 | |
|
| 19. | Poke loses control | 1 | |
|
| 20. | Poke tries to awaken talent | 0 | |
|
| 21. | Poke gets the deluxe combo | 0 | |
|
| 22. | Poke ceases when the lights go out | 0 | |
|
| 23. | Poke struggles through darkness | 0 | |
|
| 24. | Poke gets thrown to the beast | 0 | | Spelunky 2
|
| 25. | Poke tries trapping a guy | 0 | |
|
| 26. | Poke gets rolled | 0 | |
|
| 27. | Poke jumps right into danger again | 0 | |
|
| 28. | Poke has a crappy adventure | 0 | |
|
| 29. | Poke gets dropped on | 0 | |
|
| 30. | Poke faces yet another boss fight | 0 | |
|
| 31. | Poke gets flung once more | 0 | |
|
| 32. | Poke finds a new way to give up | 0 | |
|
| 33. | Poke slips up at the end | 1 | |
|
| 34. | Poke faces another corruption | 0 | |
|
| 35. | Poke gets too close to the muncher | 0 | | Spelunky 2
|
| 36. | Poke deals with a big guy | 0 | |
|
| 37. | Poke starts running too late | 0 | |
|
| 38. | Poke gets a pretty funny steal | 0 | | Spelunky 2
|
| 39. | Poke misses the jump | 0 | |
|
| 40. | Poke jumps right down | 0 | |
|
| 41. | Poke has a frozen finale | 0 | |
|
| 42. | Poke is honestly sick of this | 0 | |
|
| 43. | Poke still says no to dark levels | 0 | |
|
| 44. | Poke gives in to the curse | 0 | | Spelunky 2
|
| 45. | Poke reaches the center of it all | 0 | |
|
| 46. | Poke finds a new way to yield | 0 | |
|
| 47. | Poke almost freaking has it | 0 | |
|
| 48. | Poke gets munched again | 0 | |
|
| 49. | Poke invites an old friend | 0 | |
|
| 50. | Poke takes a hot bath | 0 | |
|
| 51. | Poke gets messed up by rangs | 0 | |
|
| 52. | Poke is thrown straight to hell | 0 | |
|
| 53. | Poke has a pretty terrible run | 0 | |
|
| 54. | Poke manages a really weird win | 1 | |
|
| 55. | Poke gets absolutely nailed | 0 | |
|
| 56. | Poke goes a bit too fast | 0 | |
|
| 57. | Poke doesn't line up right | 0 | |
|
| 58. | Poke presses the death button | 0 | |
|
| 59. | Poke found this gun on the floor | 0 | |
|
| 60. | Poke doesn't look ahead | 0 | |
|
| 61. | Poke loses a really good start | 0 | |
|
| 62. | Poke gets very spelunky'd | 0 | | Spelunky 2
|
| 63. | Poke goes down the wrong hole | 0 | |
|
| 64. | Poke wants witch doctors gone | 0 | | Spelunky 2
|
| 65. | Poke faces... something | 0 | |
|
| 66. | Poke almost has a flawless run | 1 | |
|
| 67. | Poke doesn't react in time | 0 | |
|
| 68. | Poke warps into a terrible place | 0 | |
|
| 69. | Poke feeds himself to darkness | 0 | |
|
| 70. | Poke pulls off another win | 0 | |
|
| 71. | Poke vastly overestimates himself | 0 | |
|
| 72. | Poke gets assassinated | 0 | |
|
| 73. | Poke gets thrown down | 0 | | Spelunky 2
|
| 74. | Poke is done once more | 0 | |
|
| 75. | Poke takes a very silly risk | 0 | | Spelunky 2
|
| 76. | Poke rushes a bit too much | 0 | |
|
| 77. | Poke beats the bad bunny | 0 | |
|
| 78. | Poke wraps up another mod | 1 | |
|
| 79. | Poke goes just a bit too fast | 0 | |
|
| 80. | Poke falls in the worst place possible | 0 | |
|
| 81. | Poke almost loses it all | 0 | |
|
| 82. | Poke is blinded by the box | 0 | |
|
| 83. | Poke is just off his game | 0 | |
|
| 84. | Poke has perfectly awful timing | 1 | |
|
| 85. | Poke still refuses to deal with darkness | 0 | |
|
| 86. | Poke just gets sat on | 0 | |
|
| 87. | Poke presses the wrong button again | 0 | |
|
| 88. | Poke doesn't time it well | 0 | |
|
| 89. | Poke falls a bit too far | 0 | |
|
| 90. | Poke slips off an edge | 0 | |
|
| 91. | Poke can't keep up with sticks | 0 | |
|
| 92. | Poke wishes all dark levels a very cease | 0 | |
|
| 93. | Poke barely misses the landing | 0 | | Spelunky 2
|
| 94. | Poke fails the kill | 0 | |
|
| 95. | Poke gets ANOTHER dark level | 0 | |
|
| 96. | Poke shoots too soon | 0 | |
|
| 97. | Poke gets jumped from the dark | 0 | |
|
| 98. | Poke gets owned for going too fast | 0 | |
|
| 99. | Poke can't win a duel | 0 | |
|
| 100. | Poke finds mutually assured destruction | 0 | |
|