101. | PIXELATION FIXED; my most efficient meadow game so far. 300 food double boss kill. | 204 | | WarCraft III: Reforged
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102. | world first duo plague biome | 203 | | WarCraft III: Reforged
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103. | i found the winner pattern (factories again) | 201 | | WarCraft III: Reforged
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104. | valley trying new patterns. no market on early game and not rushing factories mainly. | 199 | | WarCraft III: Reforged
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105. | RANGED HEROES are the new DANGER. (balanced hero survival 0.78) | 199 | | WarCraft III: Reforged
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106. | MY INTELLECT IS UNPARALLEL !!!! (balanced hero survival 0.79) | 195 | | WarCraft III: Reforged
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107. | sunken badly designed bone serpents | 194 | |
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108. | Zombie Defense Clearing Biome. | 192 | | WarCraft III: Reforged
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109. | the patch of the lag. thanks lizzard | 192 | | WarCraft III: Reforged
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110. | meadow of madness | 192 | | WarCraft III: Reforged
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111. | Zombie Defense Clearing Biome #13. | 191 | | WarCraft III: Reforged
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112. | Sunken | 190 | | WarCraft III: Reforged
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113. | salvaging a losing game | 189 | | WarCraft III: Reforged
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114. | my experiment is over. video quality is BEST. | 189 | | WarCraft III: Reforged
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115. | your average discord players. | 187 | | WarCraft III: Reforged
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116. | learning from my mistakes !!!!!!! (balanced hero survival 0.79) | 186 | | WarCraft III: Reforged
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117. | new early game meadow biome strategy for better stability. | 185 | | WarCraft III: Reforged
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118. | trashy map | 184 | |
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119. | magically predicting 8 o'clock at 7:30. Superior caster build. (balanced hero survival 0.75) | 184 | | WarCraft III: Reforged
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120. | Zombie Defense Grave Biome #11. | 182 | | WarCraft III: Reforged
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121. | jungle | 180 | | WarCraft III: Reforged
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122. | treeline hollow. | 178 | | WarCraft III: Reforged
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123. | black rook hold +25 brewmaster key pugging mythic+ tyrannical | 178 | | Brewmaster
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124. | chaos game. almost a loss. | 178 | | WarCraft III: Reforged
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125. | Meadow | 177 | | WarCraft III: Reforged
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126. | WARCRAFT 3 ZOMBIES join the lobby | 176 | | WarCraft III: Reforged
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127. | new version is good? or am i just lucky? (balanced hero survival 0.80) | 176 | | WarCraft III: Reforged
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128. | the best valley configuration ever. WALLS BASE. | 174 | |
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129. | sunken duo base | 173 | | WarCraft III: Reforged
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130. | galakrond's fall +25. carrying insecure pugs that tried to teach me tank routes | 172 | | Brewmaster
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131. | first time learning how to make lua in conjunction to wc3 internal blizzard functions. | 171 | | WarCraft III: Reforged
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132. | throne of the tides +25 brewmaster key pugging mythic+ fortified | 170 | | Brewmaster
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133. | Plains | 169 | | WarCraft III: Reforged
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134. | just casually getting 100 more zombies than normal. | 169 | | WarCraft III: Reforged
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135. | hold my watermelons | 168 | |
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136. | Zombie Defense Mini Base Valley Biome #18. (32 houses) | 168 | | WarCraft III: Reforged
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137. | balanced hero survival 0.78 | 168 | | WarCraft III: Reforged
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138. | clearing hard | 167 | | WarCraft III: Reforged
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139. | clearing hard | 165 | | WarCraft III: Reforged
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140. | the ultimate build. balanced hero survival. (1/3). | 165 | | WarCraft III: Reforged
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141. | Zombie Defense Grave Biome; Claustrophobic Base #13. | 165 | | WarCraft III: Reforged
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142. | 3 base valley | 165 | | WarCraft III: Reforged
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143. | Warcraft 3 reforged: Learning how to Play MineralZ 1.55(f) Attempt 1. | 164 | | WarCraft III: Reforged
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144. | WARCRAFT 3 ZOMBIES join the lobby | 163 | | WarCraft III: Reforged
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145. | meadow | 162 | | WarCraft III: Reforged
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146. | chaos hard solo base. (no cheese). | 161 | | WarCraft III: Reforged
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147. | the burning village. | 161 | | WarCraft III: Reforged
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148. | Ζωντανή ροή Xadion | 160 | | WarCraft III: Reforged
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149. | exploiting the movement speed perk against undying builds. map makers these days are special lol | 160 | | WarCraft III: Reforged
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150. | hard sunken no internet game. | 160 | | WarCraft III: Reforged
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151. | you have never seen a game like this before ! (balanced hero survival 0.79 HOTFIX) | 160 | | WarCraft III: Reforged
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152. | tracking fairies in the magical forest. | 159 | | WarCraft III: Reforged
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153. | 50/50 build to win. (balanced hero survival 0.79) | 158 | | WarCraft III: Reforged
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154. | zombie defense - here's where to not build the pillboxes. | 158 | | WarCraft III: Reforged
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155. | is this any sort of a decent map? laughable (tower survivors 1.76) player comparison | 155 | | Tower Survivors
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156. | WARCRAFT 3 ZOMBIES vote next biome | 155 | | WarCraft III: Reforged
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157. | valley | 154 | | WarCraft III: Reforged
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158. | chaos | 154 | | WarCraft III: Reforged
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159. | WORLD FIRST BALANCED HERO SURVIVAL 0.79 WIN. making everyone leave before winning. | 153 | | WarCraft III: Reforged
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160. | jungle | 152 | |
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161. | Zombie Defense Jungle Biome Trio Base #5 | 151 | | WarCraft III: Reforged
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162. | valley hard. im not greedy. you are greedy. | 151 | |
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163. | Zombie Defense Claustrophobic Duo Base Valley Biome #16. | 149 | | WarCraft III: Reforged
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164. | Zombie Defense Jungle Biome #2. | 149 | | WarCraft III: Reforged
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165. | stressful shroom game #2 | 148 | | WarCraft III: Reforged
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166. | chaos normal double boss kill at the same time | 147 | | WarCraft III: Reforged
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167. | duo farm crop build | 147 | | WarCraft III: Reforged
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168. | caster merry go 'round (balanced hero survival 0.78) | 146 | | WarCraft III: Reforged
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169. | zombie defense revising my view on double farms (pin) | 146 | | WarCraft III: Reforged
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170. | dont play representation. | 145 | |
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171. | are ores bad? | 144 | |
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172. | Zombie defense 0.24w | Grave biome #4 | 8/23 | Reforged Warcraft 3 | Sealed base | 142 | | WarCraft III: Reforged
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173. | Zombie Defense; Jungle Biome Duo Base #5. | 142 | | WarCraft III: Reforged
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174. | chaos | 142 | | WarCraft III: Reforged
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175. | zombie defense plains hell the map maker cant understand why i won this game | 141 | | WarCraft III: Reforged
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176. | Zombie Defense Valley Biome #19. | 140 | | WarCraft III: Reforged
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177. | PIXELATION FIXED; void biome. | 139 | | WarCraft III: Reforged
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178. | FIX YOUR MAP | 139 | |
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179. | MAP FROM HELL. terrible. making order out of chaos. | 139 | | WarCraft III: Reforged
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180. | Zombie Defense; "Just Jungle Things" #4. insufficient farms. | 138 | | WarCraft III: Reforged
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181. | Sunken | 138 | | WarCraft III: Reforged
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182. | An ASSAULT to their soul (balanced hero survival 0.78) | 137 | | WarCraft III: Reforged
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183. | Zombie Defense Void Biome #4.. | 137 | | WarCraft III: Reforged
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184. | trashy map | 137 | |
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185. | chaos normal damage | 136 | | WarCraft III: Reforged
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186. | learning from websites is rough. | 135 | |
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187. | keep the engineer occupied. | 135 | |
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188. | jungle | 135 | | WarCraft III: Reforged
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189. | jungle solo base double boss k*ll | 134 | |
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190. | Sunken | 134 | | WarCraft III: Reforged
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191. | Sunken Massive Base | 134 | | WarCraft III: Reforged
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192. | winning open base taiga | 134 | |
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193. | THE MAP IS A FAIL. FAILED MAP DESIGN. IS MAP MAKER DOING IT ON PURPOSE? | 133 | | WarCraft III: Reforged
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194. | zombie defense meadow 2 farms and rush machine guns with lifesteal | 133 | | WarCraft III: Reforged
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195. | void | 133 | |
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196. | Grave Duo | 132 | | WarCraft III: Reforged
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197. | strongest chaos boss ever | 132 | | WarCraft III: Reforged
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198. | jungle solo | 131 | | WarCraft III: Reforged
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199. | zombie defense valley hard | 130 | | WarCraft III: Reforged
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200. | winning open base taiga | 130 | | WarCraft III: Reforged
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