1. | this is why jungle biome is trash | 2,120 | | WarCraft III: Reforged
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2. | how much of a difference a good base can make!!! | 1,547 | | WarCraft III: Reforged
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3. | WHY is Zombie defense 0.24w so TRASH and unfriendly for new players? | 1,463 | | WarCraft III: Reforged
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4. | how to beat the most difficult biome in zombie defense 0.24w (solo base) | 1,267 | | WarCraft III: Reforged
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5. | "HELL IS EASY BRO" | 1,252 | |
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6. | this is a caffeine withdrawal game. | 1,161 | | WarCraft III: Reforged
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7. | 2 iron ores at start = easier game. | 1,148 | | WarCraft III: Reforged
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8. | i am the most intelligent balanced hero survival 0.78 player. | 1,138 | | WarCraft III: Reforged
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9. | why i NEVER play with augmentation evoker TOTT +24 brewmaster monk pugging tyrannical affix | 854 | | Brewmaster
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10. | map maker says 2x2 entrance or you lose. so funny. | 851 | | WarCraft III: Reforged
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11. | mass templars is the open base meta. | 737 | | WarCraft III: Reforged
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12. | im glad to see the map maker's lackeys lose faith in the map. good. | 719 | | WarCraft III: Reforged
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13. | spawn footman at attacker. damage dealt on attacker based on target's armor. | 718 | | WarCraft III: Reforged
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14. | will @WTiiWarcraft win against my artificial odds? | 677 | |
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15. | WTF | 628 | | WarCraft III: Reforged
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16. | these guys thought i was just a harmless uther. balanced hero survival 0.75 | 567 | | WarCraft III: Reforged
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17. | my last zombie defense 0.25xmas version game. really bad map. | 528 | | WarCraft III: Reforged
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18. | zombie defense plains open base normal | 515 | | WarCraft III: Reforged
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19. | chaos | 513 | | WarCraft III: Reforged
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20. | one of my most efficient games. | 510 | | WarCraft III: Reforged
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21. | is the map maker oblivious about cheaters? | 441 | |
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22. | NEW VERSION ZOMBIE DEFENSE 0.25XMAS IS ACTUALLY GOOD????? | 430 | | WarCraft III: Reforged
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23. | map maker has no idea how damage types work (tower survivors 1.76) | 415 | | Tower Survivors
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24. | valley is how all biomes should be. (normal speed, read pin). | 399 | |
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25. | brewmaster monk +23 waycrest manor chill gameplay. | 384 | | Brewmaster
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26. | how to test for leaks in your wc3 map. the correct way. | 382 | | WarCraft III: Reforged
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27. | are factories even necessary anymore? | 378 | |
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28. | 2 spawn footman at attacker. damage dealt on attacker based on target's armor. 2. | 368 | | WarCraft III: Reforged
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29. | plains data input. trash biome. trash map. | 365 | |
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30. | the wood elves attempting to defend their forest. no2 | 351 | | WarCraft III: Reforged
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31. | NO F*CKING WAY. i SOLVED the map. (read pin). | 343 | |
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32. | here is why Gem TD is a failed map. | 342 | |
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33. | valley | 337 | | WarCraft III: Reforged
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34. | clearing hard. | 333 | | WarCraft III: Reforged
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35. | anyone knows any similar maps to this? its time to quit ZD. | 329 | |
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36. | humanity's last stand versus the uninhibited void. | 325 | | WarCraft III: Reforged
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37. | 3 farms = 32 gold per second. valley biome. | 307 | | WarCraft III: Reforged
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38. | the wood elves attempting to defend their forest. | 303 | | WarCraft III: Reforged
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39. | NO STALLERS. NO JUGGERNAUTS. NO STRENGTH EXPLOITERS. | 296 | | WarCraft III: Reforged
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40. | plains game. | 295 | | WarCraft III: Reforged
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41. | very small base. | 295 | | WarCraft III: Reforged
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42. | valley | 291 | | WarCraft III: Reforged
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43. | imbalanced hero survival intelligence hero caster | 289 | | WarCraft III: Reforged
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44. | chaos build | 287 | | WarCraft III: Reforged
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45. | Chaotic annihilation. | 284 | | WarCraft III: Reforged
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46. | valley duo | 284 | | WarCraft III: Reforged
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47. | unwanted stalling. | 273 | |
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48. | how do you call someone who enters a hard mode game and loses to air zombies? | 272 | | WarCraft III: Reforged
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49. | massive base 3 | 272 | |
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50. | 5639 kills total: chaos biome more zombies spawn perk. | 272 | | WarCraft III: Reforged
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51. | clearing | 270 | |
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52. | Meadow solo wall based base. | 269 | | WarCraft III: Reforged
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53. | valley duo base. open base. | 267 | | WarCraft III: Reforged
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54. | Awkward Jungle Carry game | 265 | | WarCraft III: Reforged
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55. | eliminatory convergence of probability (balanced hero survival 0.79) | 264 | | WarCraft III: Reforged
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56. | cant even carry these guys VOID biome. | 260 | |
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57. | chaos | 259 | | WarCraft III: Reforged
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58. | mythic+ pugging galakrond's fall. one of my most cursed dungeon runs. | 258 | | Brewmaster
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59. | afk build (the most intelligent gameplay) | 257 | |
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60. | summoner build vs 7% gamble build. | 254 | | WarCraft III: Reforged
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61. | the most efficient base format for easy boss takedowns. | 253 | | WarCraft III: Reforged
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62. | this build is massively overpowered !!!!!!! (balanced hero survival 0.79) | 251 | | WarCraft III: Reforged
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63. | NEW WARCRAFT 3 REFORGED 2.0 version (search bar for game host?) (FSR tech maybe?) | 251 | | WarCraft III: Reforged
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64. | clearing | 250 | | WarCraft III: Reforged
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65. | three person base chaos with evasion perk. | 250 | | WarCraft III: Reforged
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66. | Sunken | 247 | | WarCraft III: Reforged
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67. | 3k zombie downs in 24w = not even 3 gold per tick on shacks. | 246 | | WarCraft III: Reforged
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68. | WARCRAFT 3 ZOMBIES vote next biome | 241 | | WarCraft III: Reforged
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69. | grave duo base. | 239 | | WarCraft III: Reforged
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70. | Zombie Defense Jungle 4 People Base | 239 | | WarCraft III: Reforged
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71. | Plains Biome | 239 | | WarCraft III: Reforged
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72. | chaos double damage | 238 | | WarCraft III: Reforged
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73. | absolute chaos of a map. big trash map masqueraded as complexity and depth. | 238 | | WarCraft III: Reforged
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74. | zombie defense meadow small base emulation from a comment reply 2 bosses (audio F) | 238 | | WarCraft III: Reforged
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75. | good map (tower survivors 1.76) player comparison | 234 | | Tower Survivors
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76. | clearing weird teammates. | 233 | | WarCraft III: Reforged
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77. | smooth jungle game with a good survival team rate. | 232 | | WarCraft III: Reforged
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78. | clearing | 232 | | WarCraft III: Reforged
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79. | zombie defense plains | 229 | | WarCraft III: Reforged
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80. | composite armor + undead crypt = wat?! | 225 | |
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81. | the defensive meta is concluded. (read pin). | 224 | |
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82. | Jungle Open Base Zombie Defense 0.24w | 223 | | WarCraft III: Reforged
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83. | DOUBLE TROUBLE !!!!!!! (balanced hero survival 0.79) | 221 | | WarCraft III: Reforged
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84. | clearing quick game | 219 | | WarCraft III: Reforged
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85. | Why i Will Never Play Shroom Biome. (Read desc). | 218 | | WarCraft III: Reforged
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86. | what is the fuss about direct strike? | 216 | |
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87. | Jade serpent statue as Brewmaster monk in +26 galakrond's fall? | 216 | | Brewmaster
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88. | Sunken | 215 | | WarCraft III: Reforged
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89. | Zombie Defense Sunken Biome #8. | 212 | | WarCraft III: Reforged
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90. | BOMBACLAT !!!!!!! (balanced hero survival 0.79) | 212 | | WarCraft III: Reforged
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91. | are ores bad? | 212 | |
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92. | shroom biome; can i recover a marginal overpowering against me? | 211 | | WarCraft III: Reforged
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93. | Zombie Defense; Grave Biome trio Base #16 | 211 | | WarCraft III: Reforged
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94. | Zombie Defense Jungle Biome | 210 | | WarCraft III: Reforged
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95. | Zombie invasion 6.5 Loss | 210 | | WarCraft III: Reforged
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96. | PIXELATION FIXED; deleting bosses in chaos. | 207 | | WarCraft III: Reforged
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97. | jungle trio base. tanks perk and a million artillery. | 207 | | WarCraft III: Reforged
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98. | spikes & am i playing with a bot??? tower survivors 1.66 | 205 | | Tower Survivors
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99. | droughting plains. no2. | 205 | | WarCraft III: Reforged
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100. | wc3 world editor - random letters on unit being damaged - displayed to all players. | 204 | | WarCraft III: Reforged
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