| 1. | [Fighting Games] Are Grapplers Actually Necessary? | 882 | | Street Fighter III
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| 2. | [Fighting Games] Can you really tell if it’s "laggy" at 30ms Ping? | 722 | |
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| 3. | [Casual chat] Why can amazing games run on smartphones? | 207 | |
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| 4. | [Suspicious document] Talk about movies and Mortal Kombat | 135 | |
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| 5. | [Casual Chat] What microphone do you recommend for streaming? | 130 | |
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| 6. | [Fighting Games] Should wireless users not play online matches? | 826 | |
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| 7. | [Fighting Games] The feelings of people who disconnect just to protect their rank | 388 | |
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| 8. | [Fighting Games] You're Overthinking It! | 611 | |
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| 9. | [Fighting Games] What do you think of MARVEL vs. Capcom? | 687 | | Marvel vs. Capcom: Clash of Super Heroes
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| 10. | まったり雑談枠 6/6 | 935 | |
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| 11. | [Casual chat] Thank you for reading my messages. | 308 | |
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| 12. | [Fighting Games] Having Fun by Studying the Game | 582 | |
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| 13. | [Casual Talk] Is "Slipping Through" Really Necessary? | 1,104 | |
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| 14. | [Chat] Cases where you don't even know what the next project at your game company is doing | 239 | |
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| 15. | [Fighting Games] Is there essentially no difference between reducing damage output by 10% and inc... | 756 | |
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| 16. | [Casual Talk] Things you remember through muscle memory but forget | 446 | |
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| 17. | [Chat] First Time at an Offline Fighting Game Event: What Should I Keep in Mind? | 371 | |
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| 18. | [Fighting Games] I get too tired to use training mode while waiting for ranked matches | 211 | |
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| 19. | [Fighting Games] It’s Tough When Practice Doesn’t Pay Off | 1,718 | |
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| 20. | もう5月が終わってしまうのでてきとうに遊ぶ 5/31 | 1,708 | |
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| 21. | マシュマロでも読みつつ雑談 5/23 | 1,450 | |
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| 22. | [Fighting Games] Using that character won't make you any better | 2,208 | |
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| 23. | [Fighting Games] Why Are There People Who Always Win? | 1,352 | |
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| 24. | [Fighting Games] Why can't SOCD rules be standardized in-game? | 1,112 | |
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| 25. | [Fighting Games] Why are 2D fighting game stages always "flat"? | 601 | |
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| 26. | [Fighting Games] Is it wrong to play without looking up guides? | 1,997 | |
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| 27. | [Fighting Games] Beginner-Friendly Fighting Games vs. Deep Fighting Games | 509 | |
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| 28. | [Chat] People at game companies who don't make games | 207 | |
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| 29. | [Chat] Please show me some crossdressers who know they're cute | 88 | |
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| 30. | [Fighting Games] When You Start Thinking You Might Not Be Cut Out For This | 183 | |
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| 31. | [Fighting Games] Lever, Leverless, or Pad: Which One Is Actually the Best? | 282 | |
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| 32. | [Chat] The "Things Everyone Knows But I've Never Used" Championship | 665 | |
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| 33. | [Chat] Talking about E-readers | 224 | |
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| 34. | 【雑談】VLC Media Playerで開けるけどaviutlで開けない | 85 | |
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| 35. | [Chat] Discussing Harada of Tekken's New Company | 934 | |
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| 36. | [Chat] Are you interested in autobiographies? | 72 | |
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| 37. | [Chat] Fire Emblem: Flowers, Birds, Wind, and Moon | 107 | |
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| 38. | [Chat] New Bike Laws Starting in April | 140 | |
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| 39. | [Anime] GGWP. Anime Adaptation Announced! | 161 | |
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| 40. | [Fighting Games] People Who Use Beginners as a Shield to Justify Their Own Complaints | 692 | |
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| 41. | [Chat] Do Creators Not Participate in Fandom Culture? | 156 | |
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| 42. | [Fighting Games] What Does It Mean for a Character to "Suit You"? | 1,263 | |
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| 43. | [Chat] Talking about games with separate trophy lists | 103 | |
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| 44. | 【MBTL】防御だけ一生上手くならない | 840 | |
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| 45. | [Chat] What happens if you bring Web3.0 technology into games... | 101 | |
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| 46. | [Fighting Games] Why Short-Range Auto-Combos Aren't Actually Beginner-Friendly | 280 | |
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| 47. | [Melty Blood] What is an Ahoge Overhead? | 527 | |
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| 48. | [Fighting Games] Are Fighting Games and Story Modes a Bad Match? | 549 | |
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| 49. | [MBTL] Any techniques for beginners I can use starting tomorrow? | 270 | |
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| 50. | [Fighting Games] Recommend me some characters for GGO: Mushou | 77 | |
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| 51. | マシュマロでも読みつつ雑談 5/17 | 846 | |
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| 52. | [Chat] Does the game industry need "faces"? | 273 | |
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| 53. | [Chat] Time to replace my 10-year-old monitor? | 77 | |
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| 54. | さぎょいぷ ざつだん 5/10 | 750 | |
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| 55. | Great job on Day 2 of EVO Japan 5/2 | 973 | |
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| 56. | まったり雑談しつつマシュマロでも読む? | 1,096 | |
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| 57. | まったり雑談しつつ疲労回復につとめる 4/25 | 605 | |
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| 58. | [Casual chat] Tell me your top 3 sushi dishes | 366 | |
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| 59. | [Fighting Games] Is it really okay to use past performance data as justification for balance adju... | 950 | |
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| 60. | 【雑談】子供の頃食べていたお菓子とか | 250 | |
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| 61. | [Casual Talk] My tailbone and lower back hurt when I sit for long periods of time. | 289 | |
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| 62. | [Fighting game] I can't execute moves during reversals | 632 | |
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| 63. | [Fighting Games] Why are there no doujin fighting games featuring cute girls? | 3,057 | |
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| 64. | [Fighting game] You'd know this much if you just did some playtesting lol | 2,366 | |
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| 65. | [Casual Talk] I can't record games cleanly with a capture card. | 222 | |
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| 66. | [Fighting Games] I want ranked matches to be a point-based system with no penalty points. | 1,906 | |
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| 67. | [Casual Talk] Publishers have no reason to exist. | 1,236 | |
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| 68. | [Casual chat] Natto | 154 | |
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| 69. | [Fighting Games] Can you understand the bugs just by looking at the bug list? | 544 | |
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| 70. | [Fighting Games] Is it okay to have proxy players in ranked matches? | 472 | |
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| 71. | [Anime] How many anime are you watching this season? | 74 | |
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| 72. | [Fighting Games] I want Samurai Shodown to be re-evaluated. | 934 | |
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| 73. | 日頃の疲れを取る雑談で格ゲーについて考える 4/19 | 0 | |
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| 74. | [Fighting Games] What was the first puppet character? | 538 | | What was
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| 75. | [Casual chat] Do you listen to web radio? | 35 | |
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| 76. | 日頃の疲れを取る雑談で格ゲーについて考える 4/19 | 1,506 | |
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| 77. | [Fighting Games] Which is harder: creating the system or balancing it? | 488 | |
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| 78. | [Casual chat] Request a recommended game | 59 | |
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| 79. | [Casual Talk] How long will the advertising slogan "It's just like reality" survive? | 115 | |
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| 80. | [Casual chat] Herbal medicine is bitter | 53 | |
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| 81. | [Fighting Games] Memorable Sound Effects | 349 | |
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| 82. | [Casual Talk] Things to keep in mind when creating project proposals and specifications | 74 | |
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| 83. | [Suspicious message] My neck starts to hurt when I play games. | 65 | |
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| 84. | [Casual chat] Talking about game trophies | 426 | |
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| 85. | [Fighting Games] Discussion of performance differences based on motion | 628 | |
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| 86. | [Fighting Games] Recently, there has been an increase in games where wake-up attacks are very eff... | 959 | |
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| 87. | [Casual chat] Tell me the top 3 fish at Shinpachi Shokudo. | 43 | |
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| 88. | [Casual chat] Working on improving quality of life | 86 | |
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| 89. | [Fighting Games] Dash guard and walking guard are overly sacred. | 1,126 | |
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| 90. | [Casual chat] Is there anything you can't go back to when you're not subscribed to it? | 101 | |
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| 91. | [Fighting Games] Stories of fighting game impersonations that are too subtle to be understood | 370 | |
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| 92. | [Casual chat] How can you cut such hard marshmallows? | 72 | |
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| 93. | [Fighting Games] Can you only focus on two things at a time? | 504 | |
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| 94. | これからの格闘ゲームについて考える 4/12 | 1,293 | |
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| 95. | 最近新規が増えてるUNI2をやらない理由はない 3/29 | 2,272 | |
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| 96. | AWTおつかれさまでしたですわよ 3/28 | 1,136 | |
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| 97. | 自分に向いてるキャラを考える 3/14 | 1,114 | |
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| 98. | 格闘ゲームの未来を考えながら作業中 3/8 | 648 | |
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| 99. | UNI2やりながら調整の話でも 3/7 | 1,457 | |
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| 100. | [Fighting Games] Can beginners participate in EVOJapan? | 1,172 | |
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