#01: Dam, Facility, & Runway | Secret Agent [ Goldeneye 007— N64 ]
Let's Play Goldeneye 007 (N64) - Secret Agent / Story Playthrough
Part #01: "For England, James?"
Mission 1: Arkangelsk - Dam, Facility, & Runway
The first part of my playthrough is on Secret Agent and focused on the story. I have never quite beaten the game entirely, nor have I ever seen the movie, nor have I paid much attention to the storyline. I'm going to rectify this through a Let's Play. I will be playing through the game first on Secret Agent, reading all the mission briefings and paying attention to the storyline; then I will come back and go through this game on 00 Agent, the hardest difficulty, in order to unlock the holy 007 file.
This is the first mission, which includes the first three levels: Dam, Facility, and Runway. Byelomorye Dam in Arkangelsk, USSR is believed to be a chemical weapons manufacturing plant that may be supplying a host of hostile regimes and terrorist organizations. 007 is sent in to destroy the facility and stop this madness! Inside the bottling plant, he rendezvous with another agent: 006, Alec Trevelyan. Shortly thereafter, russian enemy General Ourumov storms in and kills Alec; Bond finishes the job, causing a massive explosion and escaping via the runway!
"Half of everything is luck."
"And the other half?"
"Fate."
VIDEO BREAKDOWN:
Start - Opening Sequence
01:20 - Introduction & LP Info
03:43 - Dam Briefing
05:49 - Dam
12:31 - Facility Briefing
14:21 - Facility
22:28 - Runway Briefing
23:07 - Runway
SERIES PLAYLIST:
https://www.youtube.com/playlist?list...
Fun Fact! - Dr. Doak is an in-game cameo of David Doak, a writer who worked with Rare in order to help develop this game, as well as others.
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Referenced N64 Analog Stick Repair Video:
https://youtu.be/ETQhlSXIsR0
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Goldeneye 007 (1997) on the Nintendo 64, by Rareware, is still one of the best First-Person Shooters ever created and quite possibly one of the best movie-based games ever made. This game's soundtrack was composed by Grant Kirkhope and Graeme Norgate.
This Let's Play is a two-parter: a Secret Agent/Story-focused playthrough followed by a 00 Agent/Completion playthrough.
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This footage was captured using a Nintendo 64 (Motherboard Revision 3), modded for RGB and using Sync on Luma, outputting through RGB SCART into an X-RGB Mini Framemeister upscaler, and finally captured with an Elgato Game Capture HD at 720p60.
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