02 SHC, Chapter X, After the Storm (Fortress Deux), Conker Live & Reloaded
Recommended HQ (High Quality): http://www.youtube.com/watch?v=KEoKmup2gAE&fmt=18
02 SHC, Chapter X, After the Storm (Fortress Deux), Conker Live & Reloaded
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Chapter X, as SHC, stage level 2 two second twice, After the Storm on Fortress Deux, in Einstein mode Difficulty! After the blood bath on the beaches, the war had moved inland to the fortress. Now for the heavy stuff to get into the foray.
Battle Report:
[SHC Team (7)]
StoneMonk - Sky Jockey
Nemesis958 - Grunt
FlonneAdmirer - Thermophile
Fargoth - Long Ranger (Sniper)
DavidK5 - Sky Jockey
Chocolate Rain - Demolisher
Kajetokun - Sky Jockey
[Tediz Team (9)]
tkknmstr - Sneeker
Kir Royale - Long Ranger
Cyril86 - Thermophile
Raidenpt - Demolisher
MoogleBoss - Grunt
Gothic Lolita - Sky Jockey
Liar of Gender - Long Ranger
UmbreonMessiah - Grunt
YShurveyY - Sky Jockey
Conker: Live & Reloaded is an Xbox video game released in 2005. The single player mode is considered to be a remake of the 2001 game Conker's Bad Fur Day for the N64 game console, though with heavier censorship. The largest change has been the addition of a new multiplayer mode.
Gameplay Single player Conker's Bad Fur Day
The single player game is essentially the same as the original Conker's Bad Fur Day, but includes improvements to graphics and sound with a slight addition to story at the training level.
Multiplayer
A multiplayer version of the game is introduced in Live & Reloaded, and follows the use of the same third-person perspective as the single player game. Multiplayer consists of different game modes such as Capture the Flag or the standard Deathmatch modes. The player may participate as a member of the SHC or the Tediz. As well as a choice of soldier, the game follows as "classes".
Each class has its own special equipment, special abilities, and physical capabilities. Each class is designed for a distinct purpose, and more often than not, the class a player chooses will determine that player's fighting strategy. With each class designed to have advantages against certain classes while being vulnerable to others. For example, the Thermophile's flamethrower inflicts extreme damage on Sneekers and Long Rangers, who have less health, but is virtually useless against the high-vitality Demolisher. Each class comes equipped with a primary weapon with unlimited ammunition, (although reloading of the weapon is still required), a limited stock of grenades, and at least one special ability. The classes also can choose from several specialist ordnance items and vehicles unique to each class, which can be obtained at stations in team bases (however, an option is available to the host of a server to disable one or both features). Abilities common to all classes are the ability to shoulder all weapons for extra running speed, and a Spray Can that can be used to apply the player's avatar image to walls to mock human opponents. Scattered throughout the arenas are yellow Upgrade Orbs, which grant a player more equipment and abilities when obtained. A player loses his upgrade orb upon death, allowing another player to obtain it.
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