10 Sectors (2000) - map 16: Tech Base (100% UV)
I think this map is impossible to max from a pistol start, unless you are a doom-god and have the patience of a saint. There's just not enough ammo, and from a pistol start you have to rely on infighting and grind the map multiples times to get good RNG. A chainsaw or berserk at the beginning would have made a HUGE difference.
In short, I had to bring the weapons and ammo from map 15 to get through this one. Then it becomes playable. But as it is, the map is profoundly flawed in my opinion, since you are supposed to play each map from a pistol start as stated in the description of the download page of the wad.
IWAD (base game): Doom 2
PWAD (mod): 10 Sectors with .MID the Way Id Did
Source port: gzdoom
Compatibility: Boom (strict)
Difficulty: Ultra-violence
All kills and secrets
Continuous playthrough (from map 15)
No saves
Link to wad:
www.doomworld.com/idgames/levels/doom2/Ports/megawads/10sector
Link to music pack:
www.doomworld.com/forum/topic/117225-mid-the-way-id-did-doom-2-soundtrack-replacement-released/