1264: Tutankham Returns PC \\ New stages for the Konami 1982 tomb-raiding maze game
Playing Tutankham Returns on PC!
You can get the game for however much you're comfortable paying or not paying from:
Windows version (the one in this video): https://lowcarb.itch.io/tutankham-returns
C64 version: https://lowcarb.itch.io/tutankham-returns-c64
lowcarb.itch.io is aka LC-Games aka Luca Carminati -- on YouTube as @lucacarminati2095 : https://www.youtube.com/@lucacarminati2095
My other puzzle action playlist: https://www.youtube.com/playlist?list=PLZO3OPzPjIzPncq40xm9IoyyFkeSPQmdJ
0:00 - intro screen, function keys
2:38 - title screen
4:18 - playing!
28:28 - Extreme difficulty
30:50 - wrap!
Repetitive zapping of constant enemy respawns.
You have left/right but not up/down fire buttons; however, you can hit enemies coming from above or below by shooting, then moving in the opposite direction: your shot trace lingers for a half-second, so an enemy following closely behind you will run into it and take the hit. Not easy to do, though!
The main difference over the 1982 Konami arcade original, Tutankham--which I have not studied extensively--seems to be that the seven stage layouts are new. Difficulty setting--different than LC-Games' others: Normal, Hard, Expert, Master, Extreme--speeds up enemy respawns, and adds more locks and keys, which, since you can only carry one key at once, means a lot more doubling back through the incredibly heavy shower of respawns. There's a nice and straightforward key-mapping screen for the two fire buttons (oh yeah and the Flash Bomb button); you can even map them to your left/right move keys, if you want, although that will reduce your maximum possible firing efficiency slightly.
You get a time-remaining-based bonus score on completing a level, so staying to milk respawns for points isn't all that profitable.
Never did remember to try the Flash Bomb. : P
12/30/22
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