#138 - Paul Tozour Interview (Metroid Prime 2 & 3, Boss Design, A.I., Leadership, Four Swords etc.)

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Published on ● Video Link: https://www.youtube.com/watch?v=aDPQ6vG9ahs



Duration: 1:12:42
3,937 views
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Paul Tozour is a former engineer and video game developer with over 25 years of experience. He is most well known for his work on Metroid Prime 2 & 3. He is currently in the process of finishing his book The Four Swords: A Parable of Leadership, Video Games, and Dead Dragons which is due for release at the end of 2022.

#metroid #retrostudios #metroidprime

SOCIAL MEDIA
TWITTER - @fourswordsbook

TIMESTAMPS
00:00 - Intro
00:50 - What His Role Was At Retro Studios
02:30 - Challenges Between Retro & Nintendo/Dark Samus Fight In Prime 3
06:16 - Working With Tanabe/Western Vs Eastern Design
09:02 - Adapting To Nintendos Design Philosophies
10:55 - Project X And How It Fell Apart
17:17 - Michael Kelbaugh’s Influence On Retros Culture/How Paul Got Into Leadership
21:00 - No Evidence To Show Crunch Is Productive/Cultural Norms
24:58 - Leadership Is Building Culture Intentionally
25:55 - Paul’s Crunch Stories/Underlying Problems Of Leadership
28:44 - Game Studio Values/Fear Of Conflict
31:35 - Leadership Is Leaving Your Ego On The Table
32:20 - Activision’s Scandal A Symptom Of A Deeper Problem
33:20 - Day Courses For Studios/Devs Having 100% Ownership Of Studios/Unions
35:50 - Andy O’Neills Saying/Mark Heigh- Hutchinson
37:15 - Michael Kelbaugh’s Leadership
38:25 - Different Disciplines
41:40 - Pauls Book THE FOUR SWORDS And How It Came About
47:34 - Aven Colony/Helios Boss In Prime 3
50:15 - Pauls Frustration With A.I. In Gaming
53:31 - A.I. Gaming Evolution Is Very Slow/Flowchart Of Boss A.I. While Working On Prime 2
57:01 - Idol State Of Dark Samus Battle In Prime 2
59:40 - Tanabe Didnt Like The Original Design Of The Pirate Homeward
1:01:44 - In Nintendo Meetings You Never Reference Another Game In Design Pitches
1:03:30 - The Game Is The Design Document With Nintendo
1:06:20 - Massive Design Documents Never Get Read
1:07:29 - Retro Devs Were Halo Fans And So It Influenced Prime 3/East & West Design Meet In Metroid Prime Trilogy
1:08:50 - You Gain New Perspectives From Working With Nintendo
1:10:30 - Wrap Up/FOUR Swords Book Promotion
1:11:45 - Where To Follow Paul Tozour







Tags:
metroid boss design
dark samus battle
dark samus prime 3
dark samus prime 2
metroid prime boss design
prime 3 halo
nintendo developers
retro studios
a.i. gaming
a.i. in gaming
artificial intelligence in games
the four swords
metroid prime trilogy
quadraxis
chykka larva
michael kelbaugh
pirate homeworld
nintendo spd



Other Statistics

Metroid Prime 2: Echoes Statistics For KIWI TALKZ

At present, KIWI TALKZ has 111,242 views spread across 22 videos for Metroid Prime 2: Echoes, with his channel currently having around 4 hours worth of content for Metroid Prime 2: Echoes. This makes up 2.36% of the content that KIWI TALKZ has uploaded to YouTube.