1998 [60fps] Shock Troopers 2nd Squad (Euro) Leon Lv8 Nomiss ALL

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ショックトルーパーズ -セカンドスカッド- / Shock Troopers - 2nd Squad Saurus / SNK 1998 0 life, level 8 set No miss all clear Player Bill rob 収録Ver MAMEUI64 0.217 man... what are they thinking? they release it with harsh? anyway please visit this site for information about rank system and boss or player hp. https://youtu.be/kq3vWH1y-xc

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ショックトルーパーズ -セカンドスカッド-

発売年:1998
開発元:ザウルス 発売元:エス・エヌ・ケイ(SNK)
ジャンル:アクション
コントローラ:8方向レバー+3ボタン
システムボード:SNK ネオ・ジオ マルチビデオシステム(NEO・GEO MVS)
CPU構成[68000, Z80] 音源チップ[YM2610]

90年代末期の貴重なアクションゲーム作品として登場した「ショックトルーパーズ」の第2弾。前作の基本操作系はそのままに、グラフィックとキャラクターが一新され前作とは全く別のゲームのような仕上がりとなっている。ステージ構成は、実に様々なルートが存在した前作よりとてもシンプルで、ゲーム開始時の3つのルート選択がなくなり、途中で2回ほどルートが分岐する4パターンのみとなっている。また、乗り物が登場したり、前作でも豊富だった得点システムが採用されるなど、とても意欲的な内容となっている。

Shock Troopers - 2nd Squad (c) 1998 SNK.

More of an update than a full-blown sequel, Shock Troopers - 2nd Squad picks up where the first game - released a year earlier - left off. Once again, one or two players face the might of a terrorist army who are threatening to destroy the world by launching a newly developed weapon-of-mass-destruction if their wishes - to be given absolute control of the newly-founded nation of Billberk - aren't granted.

Like many Neo Geo sequels, 2nd Squad doesn't particularly do anything the original didn't do. There are some improvements, however; graphics have been given a brush up and level design is a little more imaginative than that of the already impressive original.

- TECHNICAL -

SNK Neo-Geo MVS hardware
Game ID : 0246

Main CPU : 68000 (@ 12 Mhz)
Sound CPU : Z80 (@ 4 Mhz)
Sound Chips : YM2610 (@ 8 Mhz)

Screen orientation : Horizontal
Video resolution : 320 x 224 pixels
Screen refresh : 59.19 Hz
Palette colors : 4096

Players : 2
Control : 8-way joystick
Buttons : 3 = [A] Shot attack/Close range attack, [B] Bomb attack, [C] Jump/Get in a vehicle/Get out a vehicle
= Leon [A] Spread shot/Combat knife, [B] Power napalm
= Angel [A] Front shot/Tear gus, [B] Wide napalm
= Lulu [A] Wide shot/Revolver, [B] Normal bomb
= Toy [A] Laser shot/Stan gun, [B] Sonic bomb

- TRIVIA -

Developed by Saurus.

Released in October 1998.

Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Shock Troopers Second Squad, Shock Troopers - PCCB-00355) on 01/1999.

- TIPS AND TRICKS -

Here are the 4 characters with their codenames and statistics :
* Leon (aka Lion Heart) : Speed 1 - Attack 4 - Defense 4 - Evasion 1
* Angel (aka Ceramic Arms) : Speed 2 - Attack 3 - Defense 2 - Evasion 3
* Lulu (aka Lightning Eyes) : Speed 4 - Attack 1 - Defense 1 - Evasion 3
* Toy (aka Ice Brain) : Speed 3 - Attack 2 - Defense 3 - Evasion 2

- SERIES -

1. Shock Troopers (1997)
2. Shock Troopers - 2nd Squad (1998)

- STAFF -

Exective producer : Nobuyuki Tanaka
Producer : Yasushi Okahara
Exective director : Kenji Ishimoto
Main planner : Mitsuki Pkc Saito
Sub planner : Hotlips
Chief programmer : Jo.
Programmers : Levin Takasaki, Dis, Buttaku H. K
Tool programmer : Hiroaki Torii
Technical adviser : Yuki
Chief front designer : Kurara Kiri
Front designers : Masato Miyoshi, Tsuru-Chang, Michitaka Ishida, Satoshi Ishiguro, Naruhiro Kishimoto
Chief back designer : Miwako Kojima
Back designers : Yuko Hara, Matsumoto Kiyoshi, Kaori Nishioka, Takazumi Hirokawa
Character designer : Aki
Sound producer : Masahiko Hataya
Music composer : Masaki Kase (World Wide Wave)

- SOURCES -

Game's rom.
Machine's picture.







Tags:
ショックトルーパーズ
Shock Troopers
ザウルス
Saurus
エスエヌケイ
SNK