The twisted games of the Boogie Man intensify! First we have to tackle a nasty color-based puzzle, because developers love those. Chat helps me make it through, though. David survives the Hall of Armor, then has to save Jerk Photographer from a violent death at the Boogie Man's hands. That takes a few tries.
David then plays sheepdog and tangles with a cackling dummy. The Boogie Man has other victims (not counting all the unimportant servants he butchered, and David finds Sophie and her father in a sticky situation. As in, he better helpl them out lest they get stuck at this point.
I don't know if I'm having as much fun as the other two games, and the lack of blatant choices makes me worry I've already missed the good ending. It's still a good story with interesting characters. I appreciate the effort that goes into the writing, the translation, and in this game, even the voice acting! I would love acting one of these roles.
Streamlabs was down all across Twitch tongiht, so I don't have any alerts and have to make do with my old method of displaying chat onscreen. It looks awful, so glad I've moved on from that. At least no crashes tonight.