[26] RimWorld 1.1 - Rimhammer Dwarfs - Ambrosia & Monkeys - Warhammer Mod
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We get more ambrosia in this episode, and mad monkeys like crazy.
Trio of dwarfs sets out to rebuild Karak Eightpeaks on an impassible map.
The massive updates to the mod are almost complete. This is a huge addition, of tons of stuff. See episode 0 for a mod preview, of much of the stuff that was added.
This will be a medieval era playthrough. Since it's in the medieval times, there won't be a ship constructed. It's all about survival, and doing kewl dwarfy things. We'll try to reclaim the lost hold (which is the Dwarfs end game quest), and destory the massive chaos portal (which is the base Rimhammer mod end game quest).
Visit the Discord page for the mod here: https://discord.gg/UCmQbCT If you want to contribute, we can always use playtesters, graphics people, and more. So far I've done everything myself in this mod; some assistance would speed things up!
Please click like if you enjoyed this. Please comment and share your thoughts if you have a few moments. If you want to see how this plays out, then subscribe!
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