[29] RimWorld Ideology Island - Crafting Weapons - 1.3 - Let's Play
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In this episode the colonists focus on crafting proper weapons to deal with the nearby mechanoid threat.
In an effort to play more, and mod less (I need a break!), I've decided to play through a RimWorld Ideology game, and try for an Ideology Victory.
I'll be using some fun biome mods, and trying a map I've never tried before! Those should add tons of fun things to the game to do.
I'll be starting with a Crash Landed scenario. No Prepare Carefully, so I'll be using the random pawns that RW gives me. Difficulty will be Randy on Blood and Dust.
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