3 Amazing Card Games - 3 Minutes Each
#LiegeOfGames #boardgames
Talking board games, but specifically this time card games.
Games that play short but pack a big punch.
Games you can play as fillers but make a whole game night of as well
Ghosts of Christmas
Regicide
For Northwood!
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Ghosts of Christmas:
As turns progress, your foes will play - out of order - to any of these time periods, and you will start to figure out who might "lead" each trick. Even though you can play to the tricks in any order, the tricks will resolve based on who was leading. Can you figure out who will be leading or manipulate the leader to set yourself up to win tricks?
Points are awarded to whomever has correctly bid on the number of tricks they thought they'd win. If you’ve played as many hands as there are players, the game is now over, otherwise keep playing! Whoever has the highest score and collected the most wreaths wins the game!
Ghosts of Christmas - https://boardgamegeek.com/boardgame/281619/ghosts-christmas
For Northwood! Is a solo hand management and precision trick-taking game. Your objective is to peacefully unify the kingdom of Northwood through conversations with their rulers. Over eight rounds, you must visit eight animal fiefs and engage their rulers in dialogue (tricks). Each ruler's suit represents the trump for that fief. Each ruler also requires you to win an exact number of tricks to join your alliance, so the game gets harder as your options dwindle.
You start with four allies, each with an ability that you can use once per visit. These abilities can make you draw, discard, or otherwise manipulate your hand to help you hit the target score. Once you've won a ruler over, you can pull them in to substitute temporarily for one of your allies, if you need a more specific set of abilities to tackle the harder fiefs.
For Northwood - https://boardgamegeek.com/boardgame/334590/northwood-solo-trick-taking-game
Regicide is a cooperative, fantasy card game for 2 to 4 players, played using a standard deck of cards.
Players work together to defeat 12 powerful enemies. On their turn a player plays a card to the table to attack the enemy and once enough damage is dealt, the enemy is defeated. The players win when the last King is defeated. But beware! Each turn the enemy strikes back. Players will discard cards to satisfy the damage and if they can't discard enough, everyone loses.
Regicide - https://boardgamegeek.com/boardgame/307002/regicide