30 days - Music Presentation
This is a presentation of some of the music for an MSX2 action RPG in development. All of the music as shown here is unfinished, so this is meant to probe your opinion, and to hopefully entertain you as well.
In the game, you are Prince Thorne of Aire-Beaumont, the royal heir to the throne of a far away land, highly trained in combat and war strategics, personally by General Alberto Limetree.
Alas, on your way to your initiation rite to become a king, you have lead shipwreck on the mythical island of Luxsorheim.
Soon enough, a curse is cast upon you, leaving you with only 30 days to find a way to lift it, lest you suffer a horrible death.
The scenario, script and soundtrack of the game are designed to evoke emotional reactions from the player.
As the game utilizes a day-and-night cycle, as well as a karma system, sometimes tough choices have to be made on what action to take or what reply or item to give to an NPC.
The choices that you make will lead to one of the several possible endings.