3D Acceleration Comparison Ep8: Resident Evil - PowerVR/Direct3D & Playstation

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Published on ● Video Link: https://www.youtube.com/watch?v=u2LVfam6w1o



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Category:
Let's Play
Duration: 3:50
14,188 views
202


Resident Evil from Capcom. Initially released on the Playstation in 1996 and for Windows a year later in 1997. The PC release had two versions, one for Direct3D and one exclusive OEM version for the PowerVR card. According to NEC's John Smith, NEC Electronics of Japan paid for the original PowerVR conversion, and refused to give Virgin the rights to distribute it without receiving financial compensation in return. Virgin refused, and the retail version shipped without PowerVR support.

All in all there are not very much difference between the two versions. Both have a good framerate, but in a game like this with pre-rendered backgrounds it is hard to see the advantage of running the game in 800x600 compared to 640x480.

One advantage the PowerVR version has over the Direct3D is that it is less susceptible to speedup issues on faster computers, which you can see in the side by side comparison with the Playstation version.

Captured on hardware:
Asus P3B-F v1.03 (Intel 440BX chipset)
Intel P3 700mhz w/ Slot 1 adapter (10.5x66mhz)
1024MB SDRAM CL2
Techworks Aureal Vortex2 SuperQuad
Windows 98SE

With these cards:
Matrox M3D (PCX2) 4MB (PowerSGL)
Diamond Stealth II S220 Rendition Verite v2100 4MB (Direct3D)




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capcom
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direct3d
windows
PC
computer
gameplay
comparison
powervr
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powersgl
pcx2
matrox
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1996
1997
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Resident Evil Statistics For RetroCompaqGuy

RetroCompaqGuy presently has 14,188 views for Resident Evil across 1 video, and less than an hour worth of Resident Evil videos were uploaded to his channel. This is 3.17% of the total watchable video on RetroCompaqGuy's YouTube channel.