3D Mega Man X5 MattRex - Speed modeling
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Published on ● Video Link: https://www.youtube.com/watch?v=AOMxJco4mLM
18:37 [Final result]
Decided to create the models from mmx5 from scratch with flat materials.
Since I barely use substance-painter I tried use a texture from megaman x7 (Soldier Stonekong), it may not work very well but the final render seems decent to a gamplay footage
Whole Process took 8 hours
Maybe I'll model some mmzx advent models as well to a remake sample
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& Long live to Mega man!
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mega man
3d
speed
modeling
maverick
boss
remake
studio
max
mattrex
autodesk
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