A look at the first person, vector graphic shoot 'em up from 1984: 3D Starstrike.
This is a favourite from the early days of the ZX Spectrum, and a chance for speccy users to show off its capabilities and compare it to the Star Wars arcade machine.
Does it still play well after over thirty years since its release?
"... suddenly there were the Outsiders. Appearing in massive fleets on the edge of the galaxy they seemed uninterested in conquest, only destruction. Earth's fleets decimated and the Federation lay on the brink of collapse. In desperation Federation Command chose to strike directly at the Outsider control centres. These immense bases were constructed within hollowed out moons.
To destroy them required a direct hit on the base's reactor systems at the very centre of the moon. The only access to the reactor chamber was through two cooling ports within the base's equatorial duct. To reach these, however, an attacker was forced to run the gauntlet of the base's heavy ground and space defences. To penetrate these a new generation of starfighters was created - the STARSTRIKE series..."
(Not like Star Wars at all...)
Fighter Control:
Up (forward) - Dive
Down - (back) - Climb
Left - Turn fighter left
Right - Turn Fighter right
Fire - Shoot laser cannons
Music 'KnuckleBusted' by 'Rich Hollins - Tufty'
See his NEW album Raw Spectronica on bandcamp available for download or cassette/vinyl effect CD at: https://tufty1.bandcamp.com/
Currently, The Retro Engine has 230 views for Star Strike across 1 video. His channel published less than an hour of Star Strike content, making up less than 0.26% of the total overall content on The Retro Engine's YouTube channel.