3DS Mario Circuit Lighting Revamp Comparison - Mario Kart 8 Deluxe Custom Track
https://gamebanana.com/mods/440750
Version 1.2 has been released for 3DS Mario Circuit for Mario Kart 8 Deluxe. I've rebaked all of the lighting using Rodmjorgeh's lighting tutorial (although I took a few liberties here and there, but not much). The tutorial is here: https://gamebanana.com/tuts/17077. While there's a couple minor things that may debatably look worse (the pipe tunnel is darker but honestly I never wanted it as bright as it was before), I think for the most part it looks waaaaay closer to the lighting used in official Nintendo tracks.
I also added some additional shadow maps since I was no longer as concerned with performance since I'm no longer supporting the Wii U version and dynamic shadows on the player. There's a couple issues here and there which I haven't been able to solve since regardless of what I do with area lighting, it seems to swap when I bounce off of the mushroom which limits what I can do with things like cube maps.
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