3ds Max 2015: ShaderFX

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No need to spend hours writing HLSL code by hand -- you can now use ShaderFX - an intuitive visual node-based editing tool that features an intuitive click-drag workflow to connect different nodes and create Shader networks. You can then visualize the resulting materials, even those with animated values, in real time in the 3ds Max viewport.







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Autodesk 3ds Max (Software)