3DS Max 2017 - Self-Model Animation

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Published on ● Video Link: https://www.youtube.com/watch?v=keGmBfSV62Y



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This is a short animation I made for another class in college of the Fall 2016 semester, and I decided to share it with all of you guys to see. This was also a final project for the class, and it was a really tough project for me to do. We were to make a model of our self in Autodesk 3DS Max, and then we were to animate it in some scene we could make up. In this case, I made the model of myself walk around on a playground and then kick a ball into a bin. We also didn't have to add sound, which is why there is no sound. This video also has two versions, which are the original and new versions. The new version has a different way of lighting, as there are also no shadows. The new version also fixes the camera as well as the animation of the ball. Also, the model does look pretty creepy indeed, but this is the first character model I made of a human, so yeah. I made the model texture in Adobe Photoshop.

Go here to download the model to have fun with it:
http://www.mediafire.com/file/428hb1v4y4aoh8l/SelfModel_CoryScott%28Aquarius199%29.zip







Tags:
3DS Max 2017
Autodesk
self model
playground
play ground
ball
bouncy
walking
walk
balance beam
run
running
equipment
jumping
jump
slide
sliding
final project
class
homework