4x4x4 in 55.90 with strict LBL
Strict LBL means you must finish one layer before starting to solve the next. This went really nicely, especially since ELL was just a 3-cycle. Sorry if it's hard to see what's going on, this method is kind of all over the place.
Here's what I specifically do right now:
1) First layer: center, pair up and solve four edges, insert four corners
2) Second layer: put first layer on L, do U2 R2, solve all centers at once, do R2 U2, then insert edges with F2L moves and sometimes commutators
3) Third layer: solve centers with commutators (I can list some useful ones if anyone's interested), then insert edges with commutators
4) Last layer: corners, then edges. I don't know CLL (corners in one step) so I try to solve a lot of the edges while I do the corners in two steps.
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