5.10: User Controlled Objects: Mouse Joint and Kinematic Type - The Nature of Code

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Published on ● Video Link: https://www.youtube.com/watch?v=Ubfqc983jN8



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This video shows demonstrates how to move objects in Box2D manually through the use of a mouse joint or a kinematic body type.

Read along: http://natureofcode.com/book/chapter-5-physics-libraries/#chapter05_section11

https://github.com/shiffman/The-Nature-of-Code-Examples/tree/master/Processing/chp5_physicslibraries/box2d/NOC_5_8_MouseJoint
https://github.com/shiffman/The-Nature-of-Code-Examples/tree/master/Processing/chp5_physicslibraries/box2d/KinematicTest

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Tags:
nature of code
processing.org
physics
box2d
joint
mouse joint
kinematic