#55: A Fateful Encounter [ Morrowind — PC ]
Let's Play The Elder Scrolls III: Morrowind (PC | HD | Vanilla)
#55: A Fateful Encounter
Vivec. At last. After a long, confusing conversation... he gives me an artifact called Wraithguard, that will allow my to wield the Tools of Kagrenac, Sunder and Keening, in order to sever Dagoth Ur's connection to the Heart of Lorkhan.
The mission is now. The only thing left to do is enter Red Mountain, claim the artifacts from the Ash Vampires, and face Dagoth Ur in his Citadel beneath the mountain.
VIDEO BREAKDOWN:
Start - Meeting Vivec
14:40 - Nibani's Last Counsel
SERIES PLAYLIST:
https://www.youtube.com/playlist?list=PLUycoBGiV0r9LXwSz_0VaChrbwAbyWHVL
CHARACTER BUILD:
http://i.imgur.com/3Z0ZIp8.png
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QUESTS ACQUIRED:
QUESTS COMPLETED:
- (MQ) Hortator and Nerevarine
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GAME VERSION:
Steam / Game of the Year Edition (patch 1.6.1820)
(Includes Tribunal & Bloodmoon)
PLUGINS USED:
-Morrowind Patch 1.6.6
-All Official Plugins (Bitter Coast Sounds, AoE Arrows, Helm of Tohan, Master Index, Entertainers, LeFemm Armor, Adamantium Armor, & Siege at Firemoth)
-DB Attack Mod
-Illy's Solstheim Rumour Fix
-Charming Ash Vampires
-GreetDistanceReducer
-Morrowind Acoustic Overhaul
-XE Sky Variations
NON-ESP MODS:
-Better Dialogue Font
-Pluginless NoGlow
-Jas Crosshairs
3rd PARTY TOOLS & SETTINGS:
Morrowind Code Patch (2.2 beta)
-All Graphics Changes (except camera)
-All Bug Fixes
-Toggle Sneak
-Pickpocket Overhaul
-On-use extra ring slot
-Scripted music uninterruptible
-Separate axe inventory sounds
-Disable Map Smoothing
-UI Display Quality Fix
-Don't loot on dispose
-Level-up skills tooltip
-Persuasion Improvement
-Better ingredient and item selector
-Display More Accurate Item Weight
Morrowind Graphics Extender XE (0.9.10)
-Resolution: 1920x1080 (Windowed / Borderless)
-Menu UI Scale: 1.5
-Horz. FOV: 91.31
-8xAA, 16xAF, Vsync ON
-Shaders: [SSAO HQ, DoF, Underwater, Underwater Int, Sunshafts, Bloom Fine, HDR]
-Custom 3rd Person Camera (25, -120, 0)
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