5D 88RC Hitstop OS to set up F-shikis on block and raw 88RRC on hit
Might be niche tech but it's a way to make the most of your 5D RRCs on hit or block using 5D's different hitstop on hit vs block. Of course the 88RRC option might not be the optimal max damage one (and likely not the most efficient one since it's not an FRC that cuts down tension cost a lil bit), but I think doubling your mix ups with it, while also not losing damage due to the basic fact that everyone gets hit by 5Ds, can make it worth your while to learn this OS
Also for whatever reason, if the 5D hits them airbourne (either just after jumping or from a backdash) then the OS won't work and it'll just do the on-block fork, since I guess on air hit it has the same hitstop as on block #GGST #guiltygear #guiltygearstrive
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