#6 | The Hague (2/2) | GC40 - Panzer Corps

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13 May 1940 - The Hague, seat of government of the Dutch nation, was supposed to be neutralized three days ago by an advance airborne operation. This is not the case. Not only our forces failed to capture the Dutch Queen and force a surrender, but now they are in danger of being wiped out completely by advancing Allied troops!
My objective is to succeed where they have failed, to secure The Hague and the surrounding objectives to force the Dutch to surrender. If at all possible, I will link up with and protect any surviving auxiliary German forces I encounter. Their survival would do much to bolster my prestige in the eyes of High Command!
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Difficulty is set to Rommel and we are trying to do a blind run with a historical unit composition. I will explain some advanced tactics and my thougths about different strategic approaches. For explanations on basics and game mechanic I recommend watching my playthrough of the Wehrmacht campaign. Comments and Feedback appreciated!
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Turn-Based-Strategy
Gaming
Panzer Corps
The Hague
GC40



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