[7.1 2nd Half] [2.75x] ER - CE 4m [Hybrid - Her Full Power]

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God descended. And God brought light to a new solution... to something that was, perhaps, overlooked.

Want to know what kinda cooking is this?

Well, it's rather... simple! All you need is a 3rd Ego signet. Which, of course, can only be if you want to actually spend the time on resetting at F2 for that Ego door. If you don't, though... then, you won't be able to use this build. Though, that being said, you can still grab that shiny Ego door if you ever get one during your normal Jedi playthrough. That's basically what this Hybrid build is.

Gameplay-wise, it's the same as Jedi Griseo, except... you just Evade into spamming Basic ATK. Don't use Wep Active; let it be automatically cast by Anchor. Use Ult when prompted. Then, repeat the whole thing, but this time, without worrying about your attacks actually hitting enemies for the bar to be recharged.

Read below for full explanation.

12% TDM Emblem used. All Double Floors cleared. SSS Rank 1465 Atk 4/4 CE. CE has some good downscalability options, however this might not stay very true outside of her shilling weather.

Boss to be Picked: Pishacha, then Elysia or Vill-V
Note: You can go against Vill-V instead if you'd prefer, as Elysia can easily imprison CE in crystal.

Supports picked: SA + BR
Note: SA and BR will be your staple supports for the remainder of the run. You can bring BK instead of BR by F9/F10 Shop to deal with Heimdall.

Remembrance Sigils: Pseudo Miracle & Falling in Past Light
Note: In Helix +2 weathers, this simply wins over anything else.

Load Buffs: Cross Users +30% Phys/Elem DMG, Melee ATK Hits gain 50% Phys Breach.

Ego Signets: Dazzle + Anchor are your starting Ego signets followed by Meteorite being the MUST-GET at F2 in order to get this build into life. Otherwise it's just normal Jedi Griseo.

Priority of order of cores below. Note that the order will change based on your RNG portal luck. Also order of mentioned signets is their priority.

[Ideal Order from F1-F7: 3 Ego Start (Dazzle + Anchor + Meteorite at F2) into Vill-V F3, finish V-V 1st Core by F4 Double, grab V-V's Round Blades OR Breach by F5, go shop F6, buy one of Mobius' signets, then 2 of Kosma's signets OR otherwise 1 of them and 1 of Griseo or Sakura signets, then finish Mobius1 by F7 Double.]

1- Vill-V: Pendulum, Conflict, Magic, Spoon (Optional), 1st Core, Half-Closed Door, Adorned Chamber (Filler; ideally you don't want this as Kosma1 will suffice)
Note: Ideally you'd want to get Spoon from Shop instead. You don't need the other remaining signets as they're useless. Prioritize Half-Closed Door over the Breach due to Kosma1 already sufficing for it.

2- Mobius: Entwined [P], Lip Poison [E], Rodent [V], 1st Core, Dead [X], Unknown [X] (Optional)
Note: Ideally finish Mobius' Core before Heimdall fight. Try to get Dead [X] if possible and upgrade it.

3- Kosma: Ultimate Evasion, Ultimate, Basic ATK, Shieldbreak, Rend Extension (Optional), 1st Core, TDM per Rend (Optional)
Note: Kosma start is only good during Daybreak +2 Weathers. Consider getting Rend Extension from Shop, but otherwise give priority to other signets, especially for unlocking Cores.

4- Kalpas: TDM, Phys/Elem DMG, Max HP%, TDM Taken on HP Loss, 1st Core, Burden, Man & Mask
Note: You can choose NOT to go with Kalpas and instead skip it if you prefer, especially due to CE being able to die easily against Heimdall (but you should be bringing BK into him anyways if you're worried about this...)

5- Pardofelis: TDM, Phys/Elem DMG, Max HP/SP, 1st Core

6- Griseo (Felis Shop Signets): Red (Must Get), Yellow, Black, Blue (Optional), 2nd Core (Optional)
Note: Red Paint is a must and is high priority to upgrade.

7- Sakura (Felis Shop Signets): TDM Taken, TDM







Tags:
Honkai Impact
Elysian Realm
ER
CE ER
Cosmic Expression ER
Cosmic Expression Elysian Realm



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