The game is running on the highest settings available at 1080p, 1440p and 4K with DLSS 4 (v310.2.1 ; Preset K). DLSS seems to be bugged as it exhibits trailing when using anything other than DLAA. No heavy sharpening was used as I find that the game already has an over-sharpened look that I don't like in many other benchmark videos.
→ Software:
• Windows 11 Pro (24H2)
• NVIDIA GeForce Driver 572.83
• NVIDIA ShadowPlay (4K @130MBps) (3-8fps loss due to recording)
• OSD: MSI Afterburner coupled with RivaTuner Statistics Server
• DLSS Swapper & NVIDIA App to update DLSS versions to the lastest with Preset K
→ PC Specs:
• CPU: AMD Ryzen 7 7800X3D (PBO2: -35)
• Motherboard: ASUS PRIME X670E-PRO WIFI
• RAM: KLEVV Bolt V DDR5 32GB 6000MT/s (2x16GB)
• GPU: NVIDIA GeForce RTX 3090 Ti Founders Edition (overclock: +130Mhz core & +700Mhz memory)
• SSD 1: WD_BLACK SN850X 2TB SSD
• SSD 2: WD_BLACK SN850 1TB SSD
• Cooling: 2x360mm full custom loop (with EK Vadars & Phanteks T30 fans)
• CPU Block: EK Quantum Velocity (AM5)
• GPU Block: EK Quantum Vector FE RTX 3090 Ti with liquid metal
• PSU: be quiet! Straight Power 11 850W (80+ Platinum)
• Case: Lian Li PC-O11 Dynamic White