7DRL 2013 - hproguelike

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hproguelike, by XLambda

Ah, good ol' Lovecraftian horrors. This game takes the elements of insanity and health and combines them in an interesting fashion: do I risk taking damage or risk becoming less sane? I dunno, maybe it's just me, but if I don't know what hit me and it's all slimy and disgusting, that'd creep me out even more than just seeing the thing. The game's objective appears to be related to cataloging all of the monsters, but I guess you really have to be thorough, because you might miss some on the way down! It'd be great if there was some way to see monsters without getting shocked by them, even if it was difficulty and not always possible to pull off. I just want some way to big a conditional "best" rather than one or the other. Otherwise, it produces the tension it likely was made to build, so well done.

Website: http://weirdrogue.blogspot.com/
Download: https://sites.google.com/site/weirdrogue/7drl-2013







Tags:
let's play
seven-day
roguelike
challenge