A Conversation with SCUMM Legend Aric Wilmunder (Lucasfilm Games/LucasArts)

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Published on ● Video Link: https://www.youtube.com/watch?v=60_rrdPobjU



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Duration: 4:32:05
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Join Daniel Albu for his conversation with the SCUMM legend, Aric Wilmunder!

In this conversation they discuss the history of the SCUMM engine and go over all the major milestones in Aric's career!

The SCUMM engine was initially created in 1987 by Aric Wilmunder and Ron Gilbert for the game Maniac Mansion and was used later in many other LucasArts adventure games!

The SCUMM language was the LucasArts in-house standard, but was also used by numerous Humongous Entertainment games!
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Welcome to "Conversations With Curtis" -- where we unbox the archives of gaming history.
Please join actor Paul Morgan Stetler (the actor who played Curtis Craig in Sierra Online's Phantasmagoria 2) and game developer Daniel Albu as they track down and talk to, the actors, writers, directors, developers, and composers from all your favorite retro games from the 90's and beyond.

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