A framework to think about game design

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This is a useful framework for thinking about games and game design.

Full lecture:
   • Every Game is the Same Game - Zenkaikon 2025  

From "Every Game is the Same Game " presented at Zenkaikon 2025 by Rym DeCoster, producer of the GeekNights podcast.

#gamedesign #gamedev #gametheory #zenkaikon


How often do you describe a new game as "X game crossed with Y game?" This is Dominion crossed with Chess. This is Quake crossed with Dance Dance Revolution. This is a Civilization-style game but with puzzle elements. If games are collections of mechanics, and genres are also essentially collections of mechanics, then we can dig deep into how games are described to find the deepest and most core patterns of game. In the end it's all just entertainment software!