A GUD LP | XCOM Long War | Ep 7 | Armed with the Advice of /r/xcom | 1080p60 | HD
A GUD LP | XCOM Long War | Ep 7 | Armed with the Advice of /r/xcom | 1080p60 | HD. Today in XCOM Long War we take on a light mission with the advice of /r/xcom. This mission features a fully sponsored squad:
SPEC Burche (DariusWolfe)
SPEC Söderström (Melvin the Paranoid)
LCPL Burch (MerricGaming)
LCPL Khatzinikolaou (Kend0)
PFC Gholami (Fable Scroll Productions)
PFC Hokusai (Remy Roodenburg)
SPONSOR A SOLDIER AND SELECT THEIR PERKS HERE:
https://goo.gl/Xk00zw
Pick it up here for $29.99 (base game) +$29.99 (Enemy Within): http://store.steampowered.com/app/200510/
The Long War Mod is available here:
http://www.nexusmods.com/xcom/mods/88/?
Long War nexus description:
This mod makes hundreds of changes, large and small, to the vanilla version of the game. It is harder and longer than the vanilla version but gives you many more tools to combat the alien threat.
Some of the changes in this mod include:
An extended campaign requiring far more missions to complete
Tactical missions that allow up to twelve XCom soldiers per mission with the right upgrades
Eight soldier classes: Infantry, Assault, Sniper, Scout, Gunner, Rocketeer, Medic and Engineer, and eight MEC classes: Valkyrie, Marauder, Jaeger, Pathfinder, Goliath, Archer, Guardian and Shogun
English-accent voicepacks for soldiers from England, Australia and several other nations
New and modified perks, including Ranger, Sapper, HEAT Warheads, Lock N' Load, Fire in the Hole, Hit and Run, and Javelin Rockets
New and modified technologies, including Xenopsionics, Alien Biocybernetics, Pulse Lasers, Gauss Weapons and Advanced Aerospace Concepts, and many new foundry projects
Five tiers of XCOM weaponry, many new armors and small items and S.H.I.V.s that can be equipped with perk-granting small items! See some of the new weapons here.
Earlier access to psionics and an expanded psionics tree
A system of commissioning and promoting XCOM officers who provide bonuses to your entire squad during missions (replaces the Enemy Within medals system)
Overhauled interception game, with five new UFO classes such as the Fighter, Raider and Harvester, as well as six interceptors per continent, foundry projects to upgrade your aircraft, individualized pilot names and pilot experience, and the Stingray Missile weapon system
Overhauled strategy game, in which the aliens gather resources and conduct research -- efforts XCOM must interdict if it hopes to save humanity. XCOM can now retake countries by finding and conquering alien bases in those countries. Help council countries defend themselves by fulfilling their requests for alien technology!
Aliens and EXALT forces grow tougher over time, gaining stats and perks
New weapons for XCOM soldiers
Soldiers rest after each mission, requiring the player to build a much deeper roster of soldiers
Modified Second Wave options to support longer campaigns
Most of the specific changes will be detailed in in-game text. Many game mechanics have changed, so read perk, tech and item descriptions closely! They may not do what you expect from vanilla.
XCOM: Enemy Within Key Features
New Soldier Abilities: Construct the Genetics Lab to physically enhance your operatives’ abilities including augmentations to the chest, brain, eyes, skin, and legs or build the Cybernetics Lab to enable the construction of the new Mechanized Exoskeletal Cybersuit, or MEC. The new MEC Trooper class has specialized abilities and each suit can be upgraded with new weapons including the flamethrower and grenade launcher.
New Weapons and Equipment: Give your operatives an extra tactical edge with new projects from your engineering team and the Foundry.
New Enemy Threats: Adopt new tactics to counter the threats from two new alien types and a deadly new organization known as EXALT.
New Strategic Resource: A valuable new alien resource, known as Meld, has been discovered. Secure it on the battlefield and use it carefully back at base to unlock new research and upgrades.
New Tactical Challenges and Maps: Cloak-and-dagger and intelligence operations provide new tactical challenges on over 40 new battlefields.
New Multiplayer maps, units, and abilities: Create your custom squad from a wider array of options and dominate your opponent in intense, one-on-one, turn-based matches.
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Also Checkout: "The Chronicles of Dace | Fallout New Vegas | A GUD RP | Episode 5 - Bullets Beat Bureaucracy"
➨ https://www.youtube.com/watch?v=boIBxvAt2u4
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