A Version of Super Mario 64 That Had Rumble for the N64? #YouTube #Shorts

A Version of Super Mario 64 That Had Rumble for the N64? #YouTube #Shorts

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Published on ● Video Link: https://www.youtube.com/watch?v=8jSNWK-7eG4



Super Mario 64
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Duration: 0:46
485 views
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In this #YouTube #Shorts Episode, we unbox our just-purchased Shindou Pak Taiou Mario 64 cartridge from eBay.

As long as I can remember, I have always loved the Japanese video game market. The games look great, the box art and cartridge labels are often better than what we got here in the USA, and sometimes you get extra features in them compared to what the USA received. One such example is the Shindou Pak Taiou Mario 64 cartridge.

The biggest differences in this version of Mario 64 compared to previous releases is the inclusion of compatibility with Nintendo's Rumble Pak. When the N64 launched, the Rumble Pak wasn't a thing, so there was no need to include rumble functionality in the games. With the release of Star Fox 64, however, rumble would change what and how we play.

I had been looking for this version of Mario 64 for about 2 years now, after seeing a terrific video from @Nintendrew (which you can check out here - https://www.youtube.com/watch?v=ZJg95vZlTOY). While there are other minor game changes and bug fixes, the biggest change was the addition of Rumble Pak functionality.

While we did not get this version here in the USA, this was released in Japan. But you can't play the Japanese Games on a US N64, can you?

You Can! Learn how to play import N64 Games on US systems through the following videos:
Easily Modify Your N64 To Play Import Games - https://youtu.be/11bj_KLPMZE
Hyperkin HyperConvert - https://youtu.be/Pdly4fHrwZ0

The footage used in this review are used under the Fair Use laws, referenced below:

https://www.law.cornell.edu/uscode/text/17/107

Notwithstanding the provisions of sections 106 and 106A, the fair use of a copyrighted work, including such use by reproduction in copies or phonorecords or by any other means specified by that section, for purposes such as criticism, comment, news reporting, teaching (including multiple copies for classroom use), scholarship, or research, is not an infringement of copyright. In determining whether the use made of a work in any particular case is a fair use the factors to be considered shall include—

(1) the purpose and character of the use, including whether such use is of a commercial nature or is for nonprofit educational purposes;
(2) the nature of the copyrighted work;
(3) the amount and substantiality of the portion used in relation to the copyrighted work as a whole; and
(4) the effect of the use upon the potential market for or value of the copyrighted work.

The fact that a work is unpublished shall not itself bar a finding of fair use if such finding is made upon consideration of all the above factors.
(Pub. L. 94–553, title I, § 101, Oct. 19, 1976, 90 Stat. 2546; Pub. L. 101–650, title VI, § 607, Dec. 1, 1990, 104 Stat. 5132; Pub. L. 102–492, Oct. 24, 1992, 106 Stat. 3145.)




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Other Statistics

Super Mario 64 Statistics For RoXolid Productions

Currently, RoXolid Productions has 106,754 views for Super Mario 64 across 23 videos. About 4 hours worth of Super Mario 64 videos were uploaded to his channel, roughly 1.15% of the content that RoXolid Productions has uploaded to YouTube.