Abu Simbel Desecration - MSX (PL)

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One of the most challenging games for 8-bit computers, it combines arcade and adventure elements. The player takes on the role of a pink creature trapped in the Egyptian temple of Abu Simbel, built by Ramesses II. The sole goal of the game is to escape this inhospitable place filled with hostile creatures and traps. The temple has 45 rooms of varying difficulty. Overcoming the traps requires incredible precision, even in fractions of a second. Depending on the situation, the player character can perform low or high jumps, which are crucial for avoiding certain obstacles. During the journey, the player will encounter distinctive stone slabs, doors, and statues, which require previously found keys in the form of hieroglyphic symbols to move. Some rooms have two descents, one of which is a deadly trap in the form of sharp spikes. Given that the player character starts at the entrance after losing a life, falling into a spike trap results in a permanent game over. Released 1986.
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