AC How to fight large groups of enemies

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Note: that strat for this exact fight was outdated, see http://www.youtube.com/watch?v=OpL9-e... but overall it's still a nice example for speedrunners.
I'm almost sure that this is the fastest way to fight large groups of normal enemies, at least on hard mode. There are 20 of them in this fight, and we're taking them down in chunks, 5 at once, with 4 multiground takedowns. Each multiground requires x5 combo and counts as 6th, which brings us to x24 overall.
Maybe it's possible to do this fight with 3 multigrounds, if we find a consistent way to get 7-8 thugs on the ground at the same time; also i haven't tried using explosive gel or pushing them to the electric fence. But with this strat each of them gets hit exactly one time before he is taken down, so any additional hit would be a waste of time.
Note that i intentionally fail ctitical strike at x4 ("too soon...") to avoid some slowdown (crits are slightly slower than normal strikes, and every hit that enables "yellow" move will also be in slowmo), and after the first multiground i build next by doing crit-crit-3 batarangs. Whenever possible, make sure that you get your "yellow" hit with batarangs, not the strikes.
Another obvious rule is to strike closer enemies to avoid longer animations, while reaching others with batarangs.
All of these are not strict rules but rather recommendations on how to fight large groups of enemies. In an actual speedrun, in this exact fight 9 times out of 10 you will be interrupted after the first strike if you don't counter. So, watch who is about to hit you, don't be afraid to use counters and other slow moves as long as they get the job done.







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arkham
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