Acceleration Structures: Bounding Boxes, Bounding Spheres, BVH Bounding Volume Hierarchy, Raytracing
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Published on ● Video Link: https://www.youtube.com/watch?v=38M5twiboVI
Today we learned how raytracing works, and the basics of some of the simpler acceleration structures, like bounding boxes (AABBs vs OBBs), bounding spheres, and hierarchical bounding volumes.