Accessibility Versus Difficulty, Ian Hamilton, Consultant - GRUX Online 2021
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Published on ● Video Link: https://www.youtube.com/watch?v=CTIHysGrmuc
A staple of gamer discourse around difficulty is that accessibility and difficulty are entirely separate concepts that should not be conflated.
This short talk will get into the weeds of what the two things really mean and how exactly they relate.
About The Speaker
Ian Hamilton is an accessibility specialist with a 15 year background in raising the bar for gamers with disabilities, though advocacy and awareness raising – writing, speaking, organising events, community building – and consulting, working with studios from the smallest indies to the largest AAAs, with publishers, platforms, industry and government bodies. Co-director of GAconf and coordinator of gameaccessibilityguidelines.com.
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