Adding Randomly Generated Islands To My Game!
Thanks for watching! In this video I add procedurally generated islands to my game, including terrain, water, a custom sky and a vegetation spawning system.
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Music (in order):
Epic Theme No. 2 "Majestic/Epic" by Steven O’Brien https://soundcloud.com/stevenobrien
Creative Commons — Attribution 3.0 Unported — CC BY 3.0
Free Download / Stream: https://bit.ly/epic-theme-no-2
Music promoted by Audio Library https://youtu.be/nD6_aQIJgW0
Sun by KV https://youtube.com/c/KVmusicprod
Creative Commons — Attribution 3.0 Unported — CC BY 3.0
Free Download / Stream: https://bit.ly/34MOmUG
Music promoted by Audio Library https://youtu.be/xL7uWePW8-c
I programmed randomly generated procedural terrain into my game using perlin noise. My game is programmed in the Unity Game Engine, it is the first actual game I am developing. This video is a devlog style video, of which there will be more in the future. This devlog is kinda similar in style to the videos of dani codeparade Barji Polymars Pontypants DevDuck Goodgis sebastian lague BWDev and other game coding youtubers.
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