adding tiles as needed / removing them using KDtree
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Published on ● Video Link: https://www.youtube.com/watch?v=FtkMXBdjMS4
adding tiles as needed / removing them using KDtree
when tiles are added, they get there vertex data calculated and fed into a tree, existing tiles list is also fed to tree
almost steady 60 fps while doing all this and it's not perfectly optimized yet*