adding tiles as needed / removing them using KDtree

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Published on ● Video Link: https://www.youtube.com/watch?v=FtkMXBdjMS4



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adding tiles as needed / removing them using KDtree

when tiles are added, they get there vertex data calculated and fed into a tree, existing tiles list is also fed to tree

almost steady 60 fps while doing all this and it's not perfectly optimized yet*