Advance Wars 1 (Advance Campaign, S Rank) Speedrun Guide: Enigma! (16+/999)

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Turn 1: L + move to Mech, move it up, L, move Infantry into T-Copter, fly it between the foot units, 2L, move AA just right of the HQ, L, move the M-Tank just below the HQ, 3L, Missiles onto HQ, 3L, move Sub right into the east Reef

Turn 2: Move your Sub into the lowest Reef

Turn 3: Destroy the Sub

Turn 4: Destroy the Battleship, L + move to Lander, sail it one tile up, 3L, destroy the upper Fighter with the AA, 4L, destroy the lower Fighter with the Missile, 2L, fly the T-Copter right

Turn 5: T-Copter flies onto the highest Beach Tile and drops the Infantry right. 4L, AA destroys the Bomber, 6L, sail your Sub right

Turn 6: Sail and Dive your Sub U2 in the furthest Reef you can, L + move to your M-Tank, destroy the Tank, L, raid the Airport

Turn 7: Cap the Airport, destroy the Sub, L + move to Tank, destroy the AA, then destroy the M-Tank with yours

Turn 8: Destroy the AA with your M-Tank, 2L, build a Fighter, then destroy the Battleship from above or the left

*[For some reason, the AI usually will not step on your Factory with anything but a foot soldier. This, plus a lack of any front-line units to challenge your M-Tank, means that Sturm will uselessly bottle-neck all of his units here!]*

Turn 9: Rise your Sub, attack the enemy Fighter from the right, build a T-Copter, then load the Infantry

*[These moves ensure that Clone Sturm's Missile won't move and target your Airport.]*

Turn 10: Destroy the Fighter from the left, move your T-Copter a tile down, then build a Bomber

*[Things are variable from here, but you’ve mostly won. Sturm isn’t very good at guarding his HQ, so as long as you know that there’s a Missile hidden in the Forest U4 of Sturm’s HQ, as well as another Missile (and usually an AA or two) poking around somewhere, you should be good]*

Turn 11: Save your game. Scout the lower area for which enemies to kill. Have the Fighter aggro the Cruiser, then build a 2nd Bomber to kill it with

Turn 12: Destroy the Cruiser, flush out the Missile near the beach, build a 3rd Bomber, and proceed with caution.

Turns 13+: Build a B-Copter to block the Airport, destroy the M-Tank that always guards the HQ, then cap it as soon as possible.




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