Channels
Videos
Games
Search
Aiming system implemented -
Channel:
BluePrintRandom
Subscribers:
1,520
Published on
September 14, 2021 11:02:10 PM
● Video Link:
https://www.youtube.com/watch?v=5V6xYNB9hck
Duration:
1:20
31 views
1
Aiming system implemented -
Other Videos By BluePrintRandom
2021-09-18
fixes to ammo/health bars during zoom
2021-09-18
ammo, health, sprint bars :D
2021-09-18
Wrectified - 9/18/2021
2021-09-17
added lasers + refined ammo reload system (was only working with certain length words :P)
2021-09-16
Missile type ammo supported :D
2021-09-16
Added more movement states (pop jumps) to the player and refined many systems including enemy ai
2021-09-16
complete re-write of aiming system
2021-09-15
improved aiming system [Wrectified] 2021
2021-09-15
Added pick up / equip system / aiming / firing system to player
2021-09-15
Pick up /equip objects setup - set down etc
2021-09-14
Aiming system implemented -
2021-09-14
demonstrating component vehicle wrapper capabilities
2021-09-14
Component AI / Player using controller input system - Swap actor now possible
2021-09-14
Tuned vehicle handling, tuned world tile loading speed / frame-rate capped at 24
2021-09-13
testing 4wD 👨🔧
2021-09-13
Using a construct - as the player :D
2021-09-13
Enemy bot on the scene (he kills me :D ) - still some adjustments for scale
2021-09-12
'robot' - "bike" and "Jeep" collaborating (enemy/friendly ai)
2021-09-12
Enemy / Friendly Systems ready - on to pathfinding an open world!
2021-09-12
Component Ai - hunting tests / refinements
2021-09-10
Game Dev Thesis 3 - 'dynamic object component entity' 'Doc'