Aizen Guide - Arena 3 Radar Dragons "Optimals" Showcase

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Thanks to UsAndFriends and Noggerpg for helping me out with this.

First and foremost: Aizen demands for 2 Indras at minimum requirement, or 1 Indra and 1 Susano on the team.

The objective of Aizen here is to blast through everything as soon as possible, no stalling necessary.

Do note that depending on the teams you run and the amount of orb enhances you have will greatly impact how much damage you can do on each radar dragon, ESPECIALLY Hera Dragon(for example if you have 10+ orb enhances and have 3 - 4/5 orbs enhanced and have DMeta you can only do 4 combos compared to 5 with a cross).

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***Zeus Dragon***:

- On First Turn: Match a dark cross and combo. You are free to match a second dark combo with it, but lower the combo count otherwise you'll go below 50% which is certain death.
- Once below 90%: Chip down to below 70%. Stall and plan for the kill when his attribute is NOT in light form.

For damage, do:
-2 dark crosses, 1 dark cross when above 50%
OR
-2 dark crosses, 2 dark crosses when ~65% to 70%~(EXTREMELY RISKY, do if you have a good board only and won't get any other combos apart from 4).

***Noah Dragon*** - 1:16

Priority: Stall above 90% for any skills you may need necessary(especially if you need Susano/Indra back up, it's required). Skyfall below 90% and you're dead.

When Noah Dragon does not have 75% shield up, and above 90% do:
- 1 dark cross and another dark combo with minimal combo matches. Depending on the orb enhances this will dip her within 40% to 60%.
When Noah Dragon HAS 75% shield up AND is less than 60% of HP range, do:
- 2 Dark crosses + 1 dark combo: Combo hard, she's really tanky. A second dark combo may wound up going over so take caution.

YOU MUST HAVE INDRA/SUSANO(for the first two hits) ON NOAH DRAGON OR ELSE YOU ARE DEAD WHENEVER SHE DOES RETREAT ARKS.

***Hephaestus Dragon*** - 2:32

Simple, hammer him down. The second easiest next to Gaia Dragon. Pop shields past 3rd turn if necessary.

On first turn when Hephaestus is at full HP:
- Do 2 dark crosses + some combos. This will get him way below 50%
Once below resolve:
- Do 2 dark crosses(or 1 depending on how low you have hit him).

***Gaia Dragon*** - 3:46

Very similar to Hephaestus Dragon, but slightly tankier. Gaia Dragon voids at 24 million damage when the 75% shield is up.

Do:
-2 dark crosses and 1 dark combo. A second dark combo is extremely risky and should only be done if you have a good board of 4 combos only. If done correctly, Gaia Dragon will dip below 50% on the first turn, and repeat for the next turn to finish her off. Use Indra whenever she's about to attack on her 3rd and 6th if you need time to stall skills or have a bad board.

***Hera Dragon*** - 4:57

The most annoying for everyone(excluding cheese teams). Aizen dosen't get a easy pass without Fujin's active skill.

How to damage:
If you have less than 10 dark orb enhances, do:
- 1 dark cross, 5 combos MAX. Do 4 combos in total to be 'safe' for skyfall
If you have more than 10 dark orb enhances, do:
- 1 dark cross, 4 combos MAX. Do 3 combos in total to be 'safe' for skyfall.

If you pop an active skill on Hera Dragon, you will more than likely get no orb enhances at times. You can increase the combo count further up to 6 - 7, but be very cautious of your monsters' attacks(especially like DMeta and Cecil).

Music:
- Yakuza 0 - Archnemesis