Aladdin "Final Cut" version, final boss (PS4)

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Final boss in Disney's Aladdin, from the "final cut" version which, according to the description within the game, didn't make it to shelves but contains bug fixes and additional content. (This was on "difficult" setting, since someone will probably ask)

Some strategies (spoiler alert):
Jafar comes in two stages. For the first, the only way you can get hurt is by touching him, which he tries to make you do by pulling you toward him with his staff. Using your sword on him will repel yourself and keep from getting hit. However, the only way to damage him is with apples; you can see I just stood there and fired away until he turned into a snake (second stage).

For the second stage, again the only way to damage him is with apples, but you can use your sword to keep yourself from touching him. He won't try to vacuum you in, but will send tongues of fire toward you on the ground. Also, the platforms in the room are now hot and will damage you if you stand on them too long or use what might be called the "straight up jump" (Aladdin has two jump animations, this is one of them). You can use the platforms without damage by using the "side jump" (the other animation), which is what you'll see me doing when I hop over the flames to throw apples.

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