Alexey Pajitnov
Alexey Pajitnov, by Wikipedia https://en.wikipedia.org/wiki?curid=3017 / CC BY SA 3.0
#1956_births
#Living_people
#Moscow_Aviation_Institute_alumni
#Microsoft_employees
#Russian_emigrants_to_the_United_States
#Russian_inventors
#Russian_computer_programmers
#Soviet_computer_scientists
#Tetris
#Video_game_designers
Alexey Leonidovich Pajitnov (born 16 April 1955) is a Russian-American video game designer and computer engineer.
He is best known for developing Tetris in 1984 while working for the Dorodnitsyn Computing Centre of the Soviet Academy of Sciences, a Soviet government-founded R&D center.
He only started to get royalties from his creation in 1996 when he and Henk Rogers formed The Tetris Company.
Pajitnov was born to parents who were both writers; his father was a critic of the arts, and his mother was a journalist who wrote for both newspapers and a film magazine.
It was through his parents that Pajitnov gained exposure to the arts, eventually developing a passion for cinema.
He accompanied his mother to many film screenings, including the Moscow Film Festival.
Pajitnov was also mathematically inclined, enjoying puzzles and problem solving.
In 1967, when he was 11 years old, Pajitnov's parents divorced.
For several years, he lived with his mother in a one-bedroom apartment owned by the state.
The two were eventually able to move into a private apartment at 49 Gersten Street, when Pajitnov was 17.
He later went on to study applied mathematics at the Moscow Aviation Institute.
In 1977, Pajitnov worked as a summer intern at the Soviet Academy of Sciences.
Once he graduated in 1979, he accepted a job there working on speech recognition at the Academy's Dorodnitsyn Computing Centre.
When the Computing Centre received new equipment, its researchers would write a small program for it in order to test its computing capabilities.
According to Pajitnov, this "became [his] excuse for making games".
Computer games were fascinating to him because they offered a way to b...
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