Alien Breed 3D "Admin Block" in 03m 31s | Speedrun [Amiga]
Alien Breed 3D (1995) by Team 17 | Speedrun Amiga
Stage 11 Admin Block
Played by MilkToast
About the game:
Alien Breed 3D is the fourth game in Team17's Alien Breed franchise, a series of science fiction-themed shooters largely inspired by the Alien films. It was published in 1995 by Ocean Software, and is the first 3D game in the series. This is also notable for being the first game Team17 did not self-publish.
Team17 made the source code for Alien Breed 3D freely available in March 1997. They released the source code to AB3D's sequel, Alien Breed 3D II: The Killing Grounds, on the cover CD of Amiga Format magazine issue 95, and although not mentioned in the accompanying magazine the source code to Alien Breed 3D was also included on the CD.
The surging popularity of FPS games such as Doom, and the appearance of other Doom clones for the Amiga such as Gloom, resulted in Team17 developing Alien Breed 3D. Their aim was to not only meet but exceed the capabilities of Doom's engine. Alien Breed 3D is capable of maps of varying depths with platforms and floors above others, something the Doom Engine was not capable of. The graphics, although rendered at 2x2 pixel depth in small window, were considered excellent for the Amiga 1200/CD32.
The game also gives the player a sense of freshness with regards to the series. None of the characters or locations from previous Alien Breed games make appearances, and there are also more varieties of aliens in this game. Alien Breed 3D can be considered a reboot of the franchise.
(source: https://weyland.fandom.com/wiki/Alien_Breed_3D)
About the run:
This was a difficult stage, enemies are getting though and using the rocket launcher seems to be the best but also the most dangerous option to deal with them. I did blow myself up quite often.
#speedrun #amiga #alienbreed
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