ALL MAX DECREES IN DUVIRI PARADOX + MAX OUT DRIFTER | WARFRAME
#warframe #warframe2023 #duviriparadox
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👊CREDITS👊
🙏Background music by:
Track: Max Brhon - The Future [NCS Release]
Music provided by NoCopyrightSounds.
Watch: https://youtu.be/dRe_rS19E04
Free Download / Stream: http://ncs.io/TheFuture
0:00 - Intro
0:06 - New tenno space program
0:30 - All max decrees for drifter in duviri paradox
2:43 - Looking for the next waypoint (still bug)
5: 06 - Purging the darken areas of liminus
0:28 - What a max decree drifter looks like
6:37 - Overpowered warframe in undercroft solo
12:24 - Energizing shrine
16:41 - Destroying everything in the undercroft solo
19:14 - Start of Orowyrm boss fight
19:32 - Finding orvius?
19:44 - Stage 1 Orowyrm fight
21:21 - Stage 2 Orowyrm fight
23:18 - Loot from orowyrm boss fight
24:14 - Spending 400+ points on best drifter intrinsic
24:58 - Supporter shoutout
ALL DECREES IN WARFRAME (TEXT-FORM)
Majestic Strike
Melee attacks hit twice.
Sweeping Blow
Melee Heavy Attacks that strike no enemy create a shockwave, dealing 180%* damage.
Venomous Touch
Every third melee attack deals 300%* Toxin Damage with guaranteed Status Chance.
Shattering Frost
Deal 240%* damage to enemies affected by Cold Status.
Luscinia’s Suffering
Nearby enemies are affected by Cold Status, slowing them.
Lodun’s Rage
Deal 50 Heat Damage per second* to nearby enemies with 15% Status Chance. Enemies stuck suffer +50% Heat Damage for 3 seconds.
Deadly Momentum
While moving, deal 15% damage per second*. Stacks up to 150%*. Stacks steadily decay when you are stationary.
Tumbling Frost
Drop a frost explosive when you roll. The explosion deals 250 Cold Damage* to nearby enemies and applies 10 Cold Stacks. Explosion radius doubles for Warframes.
Duelist’s Advantage
Your first shot after reloading deals +400%* damage.
Temporal Acceleration
Casting Abilities boosts movement speed by 150%* for 5 seconds.
Assassin’s Rush
On kill, gain 50% parkour speed for 7 seconds.
Persistent Attrition
The target becomes 10% more vulnerable to damage with each shot.
Irresistible Bombardment
Each shot briefly increases fire rate by 30%* cumulatively.
Hammer of Retribution
Ground Slam or Power Strike boost Attack Speed by 75%* for 5 seconds.
Royal Wrath
Each successful Melee hit grants cumulative 30%* Critical Chance for 3 seconds.
Smoldering Strike
Melee Attacks are imbued with fire, dealing 210%* Heat Damage.
Rising Agony
Critical melee hits grant 150%* Critical Damage for 7 seconds.
Bounce Back
On Ability cast, refund 25% of Energy spent and 30% of Drifter Transference charge rate for 6 seconds.
Twofold Torment
Status Effects deal double damage.
Ranger’s Reload
Rolling reloads the equipped weapon.
Dueler’s Outburst
On Critical Hit, gain 90%* melee attack speed for 3 seconds.
Morale Boost
With full Health, Warframes regenerate 5 Energy per second and Drifter has 20% Transference regeneration.
Tactical Repositioning
After taking damage, roll immediately to recover 75%* of the damage taken.
Killer’s Confidence
On melee kill, gain 120* OVERGUARD. Overguard boost doubles for Warframes.
Note: Overguard is a defense mechanism that grants additional Health protection and provides Knockdown Immunity as long as there is an amount remaining.
Nourishing Terror
Inflicting a Status Effect restores 100* Health.
Toxic Approach
During combat, leave behind a Toxin cloud every 10 seconds for 5 seconds. Enemies within the cloud suffer 25 Impact and 25 Toxin Damage per second.
Close Contagion
Foes inflicted with Status Effects have a 50% chance to spread that Status to enemies within 10m.
Fearsome Bonanza
Gain +100%* Damage for every enemy affected by Status within 20m.
Envious Economy
Casting an Ability grants a 90%* chance for the next Ability cast to have no cooldown for Drifter or cost no Energy for a Warframe.
Proficient Fighter
Drifter Ability cooldown reduced by 45%*. Warframes gain +45%* Ability Efficiency.
Fleet-footed
Every Decree collected increases movement speed by 10%.
Critical Roll
After rolling, increase Critical Damage by 120%* for 4 seconds.
Between the Eyes
On Headshot, gain 150%* damage for 3 seconds.
Evasive Tremors
Rolling deals 300 damage* to nearby enemies and staggers them. Damage radius doubles for Warframes.
Critical Frost
Critical Hits deal 200%* Cold Damage with a guaranteed Status Effect.
Vicious Barb
Critical Damage is doubled.
Bombastine’s Malice
On Headshot, 30% chance for enemies near the target will be inflicted with 150%* Toxin.
Greedy Heal
Killing enemies restores 50%* Health.
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