All N.Sanely Perfect Relic 100% Guide / All Crash 4 Levels Without Taking Damage or Dying

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Crash Bandicoot 4: It's About Time
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Guide
Duration: 4:40:49
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Crash Bandicoot 4: It's About Time - All N.Sanely Perfect Relics Guide & All Boss Fights No Damage Taken / Every Level 100% All Gems, Boxes, Crates & Hidden Gems Guide Without Taking Damage / No Deaths. All 38 N Sanely Perfect Platinum Relics Guide / Walkthrough No Commentary. Just a long video compiling all of the levels in the new Crash game, completing every single one without taking any damage or dying. These were done as each individual level, not a full game in one sitting. This is also all of the normal versions of the levels, not including the N.Verted Levels. Details and timestamps below.

Basically a culmination of completing all of the 38 N.Sanely Perfect relics since release, and adding all of the boss fights into the video as well. To get the N. Sanely Perfect relics you need to complete the level 100% without dying, but you can die within the bonus level, and you can take damage. I wanted to make it a little more challenging and do the entire thing without taking any damage at all, and I'm happy to finally get that done.

The hardest levels were the ones with vehicles or bear runs at the end. Jetboard Jetty, Run It Bayou, Bears Repeating and Crash Landed for example. It can be pretty painful missing a single box that you can't turn around on due to how they handle. But overall I think they're all very repeatable anyway. Brilliant game overall, had a lot of fun wth it. Now I just have the N.Verted levels remaining, and all of the Platinum Time Trials (potentially Developer Times if I have enough time to work on those).

If you want to see All 21 Flashback Tape Levels With 100% Platinum Relics No Deaths, a link can be found here: https://youtu.be/RRPF-Hh-JXE

- N.Sanity Island -
00:00 - Rude Awakening
06:19 - N.Sanity Peak

- The Hazardous Wastes -
12:28 - A Real Grind
19:17 - Crash Compactor
25:27 - Hit The Road
31:40 - Truck Stopped
36:42 - Stage Dave (Boss Fight)

- Salty Wharf -
40:38 - Booty Calls
47:44 - Thar He Blows!
54:02 - Hook, Line, And Sinker
01:00:07 - Jetboard Jetty

- Transquility Falls -
01:08:43 - Give It A Spin
01:14:21 - Potion Commotion
01:19:38 - Draggin' On
01:25:37 - Draggin' On Blue Gem (No Crates Destroyed)
01:29:07 - Off-Balance
01:36:11 - Trouble Brewing (Boss Fight)

- Mosquito Marsh -
01:39:15 - Off Beat
01:46:37 - Home Cookin'
01:54:56 - Run It Bayou
02:03:53 - No Dillo Dallying

- The 11th Dimension -
02:11:08 - Snow Way Out
02:17:27 - Ship Happens
02:23:49 - Stay Frosty
02:28:24 - Bears Repeating
02:33:39 - Building Bridges
02:39:12 - 4th Time's A Charm (Boss Fight)

- Eggipus Dimension -
02:43:35 - Blast To The Past
02:47:58 - Fossil Fueled
02:52:36 - Dino Dash
02:58:54 - Rock Blocked

- Bermugula's Orbit -
03:07:28 - Out For Launch
03:14:25 - Shipping Error
03:22:19 - Stowing Away
03:27:40 - Crash Landed
03:37:19 - A Hole In Space (Boss Fight)

- The Sn@xx Dimension -
03:43:26 - Food Run
03:48:28 - Rush Hour
03:57:56 - The Crate Escape

- Cortex Island -
04:03:53 - Nitro Processing
04:11:20 - Toxic Tunnels
04:23:43 - Cortex Castle
04:29:18 - Seeing Double
04:33:59 - The Past Unmasked (Boss Fight)

Crash Bandicoot 4: It's About Time 100% Guide Full Playlist: https://www.youtube.com/playlist?list=PLWOYpP6sq1Fu4WrbUQfOTTfBBfFd8fa3Q

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Crash Bandicoot 4: It’s About Time is not a remaster, but the first original entry in the Crash franchise in more than 10 years. To celebrate, Toys for Bob is excited to introduce a fresh art style for Crash to fans that maintains the zany spirit of the franchise while also breathing new personality and charm into it. Rewinding time back to the end of Crash Bandicoot: Warped, Crash Bandicoot 4: It’s About Time picks up after Neo Cortex, Dr. N. Tropy and Uka Uka were last stranded on a distant planet. After decades of fruitless attempts, the trio finally make their escape, ripping an Evil-Scientist-sized hole in the fabric of space-time in the process. Now all that stands between them and total dominion over the multiverse are two fuzzy marsupials from N. Sanity Island.

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