Alpha Protocol - Character Of Mina Tang HD - PlayJamUK

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Alpha Protocol is an upcoming third-person action role-playing game, developed by Obsidian Entertainment and published by Sega. The game revolves around the adventures of rookie CIA field agent Michael Thorton. The game will be released on May 27, 2010 (Australia), May 28, 2010 (Europe) and June 1, 2010 (North America).

After a mission goes ugly, Agent Michael Thorton is cut off from all of his contacts and betrayed by his superiors and is being hunted by the United States government. In response, Michael uses the "Alpha Protocol", though it is normally reserved for more senior agents, and begins to operate undercover, to uncover the conspiracy.

Alpha Protocol is played from a third-person perspective, allowing the player to see Thorton and his surroundings at all times. As Thorton is a trained CIA operative, the tools at the player's disposal include numerous firearms, hand to hand combat using Kenpo, and spy gadgets.

In addition to the action elements, players also earn Advancement Points, which can be placed into any of the ten different skills in the game. These skills will increase Thorton's ability to use certain weapons and grant different abilities to him. These abilities are free to use, but require a "cooldown" period before they can be used again. One ability that has been mentioned in previews allows Thorton to scan a group of enemies in slow-motion before popping out of cover and shooting each of them more rapidly than he would be capable of normally.

Alpha Protocol has a hub structure, in which Thorton must utilize safe houses in each of his hub cities in order to lay low between missions. From a safe house, Thorton can change clothing, access a weapons locker, telephone contacts, and attempt missions. Some missions are critical to the progression of the story, while others are optional. Players will be able to buy and sell weapons and equipment within their safe houses. Hub cities include Rome, Moscow, Taipei, and a city inside Saudi Arabia.

As with any RPG, Alpha Protocol features numerous characters with whom to interact. Conversations occur in real-time, giving the player a limited amount of time to respond at key "decision points" during dialogue. The dialog system in the game - known as the "DSS" or Dialogue Stance system - allows the player to choose from three different attitudes, or "stances," when speaking to an NPC. Each NPC will react differently to these choices; one character might be intimidated by an aggressive stance, but another character may find an aggressive stance to be insulting or childish. The consequences of choices made during conversations may not be seen until much later in game. As each conversation is experienced once per playthrough, multiple playthroughs will be required in order to experience all of the game's content.




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Tags:
PlayJamUK
Alpha Protocol
Mina Tang Trailer
Obsidian Entertainment
Sega
Action RPG
Michael Thorton
Grigori Pazinhov
Sie
Henry Leland
Konstantin Brayko
Scarlet Lake
Conrad Marburg
Mina Tang
Agent
CIA
Spy
Betrayal
Government
Undercover
Conspiracy
Weapons
Kenpo
Gadgets
Advancement Points
Skills
Cooldown
Slow-Motion
Scan
Safe House
Mission
Rome
Moscow
Taipei
Saudi Arabia
Dialogue Stance System
DSS
Microsoft Windows
PlayStation 3
Xbox 360



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