AMD 5370 + GTX 750 Ti - Resident Evil 7 Escape: Part 2
AMD 5370 + GTX 750 Ti - Resident Evil 7 Escape: Part 2. Ethan needs one more dog head to escape. Jack is still alive who's trying to hunt Ethan down. It's time to leave this madhouse.
Difficulty: Normal
NOTES: Graphics settings were changed to Low and Medium with many Off settings. I was able to set the Refresh Rate at 60.00Hz with my 4k (60Hz) monitor. Unlike my 1080p (60Hz~144Hz) monitor was only set at 59.94Hz.
The orginal videos were removed for a better revision with less lag.
* Continuation after this video. Serum - Part 1: https://youtu.be/xFpEhaTNlvk
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Computer Spec
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CPU: AMD Athlon 5370 @ 2.3GHz
CPU Cooler: ARCTIC Alpine M1 - Passive Fanless
MOBO: Asus AM1M-A Micro ATX AM1
RAM: 2x8GB DDR3 @ 1600MHz (Team Dark, TDWED316G1600HC9DC01)
SSD: ADATA Premier Pro SP600 128GB
HDD: Hitachi Ultrastar 7K3000 7200RPM 2TB (The game is installed here)
GPU: EVGA GeForce GTX 750 Ti 2GB, FTW ACX
Case: Corsair Carbide Series 88R MicroATX Mid Tower
PSU: Fractal Design Edison M 450W 80+ Gold Certified Semi-Modular
OS: Microsoft Windows 10 Home (64-bit)
- https://pcpartpicker.com/list/TNK9nn
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Display Settings
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Camera Wobble: On
Blood on Screen: Normal
Tutorial Messages: On
Phone Icon: Off
HUD: On
Reticle: Only display when aiming
Reticle Color: Red
HDR Mode: Off
Max Brightness (HDR): N/A
Brightness: "6th white dot."
Display Area: "Left as is. I didn't adjust this."
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Graphics Settings
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Screen Resolution: 1920x1080
Refresh Rate: 60.00Hz
Display Mode: Full Screen
Field of Vision: 90ยบ
Frame Rate: Variable
V-Sync: Off
Rendering Method: Normal
Resolution Scaling: 1
Texture Quality: Low
Texture Filtering: Medium
Mesh Quality: Medium
Anti-Aliasing: FXAA + TAA
Motion Blur: Off
Effects Rendering: Low
Depth of Field: Off
Shadow Quality: Very Low
Dynamic Shadows: Off
Shadow Cache: Off
Ambient Occlusion: Off
Bloom: Off
Lens Flare: Off
Volumetric Lighting Quality: None
Reflections: Off
Subsurface Scattering: On
Chromatic Aberration: Off
Color Space: SRGB
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